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Feature Requests: Tim's Top 10


Tim Fischer
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  • Tim Fischer

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  • Push Eject

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  • taybrynn

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  • Duke

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bob wrote:

Mark McCauley wrote:
It would also be nice if the editor would remember the Channel & Time Zoom In/Out settings. I prefer a little narrower columns and rows to get more on the screen.

Please try "Edit / Preferences / Zoom Preferences / Save Zoom Preferences".



That’s okay for zoom, but what keeps the channel bar to the size that you select? I have to keep adjusting it every time I open up a sequence.

Something I would to see added. In this day and age of dual and triple monitors...to be able to drag a sequence onto another monitor. That way I could compare sequences side by side. I can move the animation window to another monitor. I would like the same option for the sequence window.

Ed
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Ed,

I just open the main LOR window to span both monitors, then size one for the left screen and the other for the right screen.

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pixeldigger wrote:

Ed,

I just open the main LOR window to span both monitors, then size one for the left screen and the other for the right screen.




Just shoot me now. I had alway tried to drag the sequence window to the other monitor and forgot to try stretching it instead. Another banner moment in computing!

Thanks Ed
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Push Eject wrote:

A “play from current selection” which goes to end of sequence.

I use an audio editing program called Pro Tools all day at work and I find myself wanting to translate its commands to the Sequence Editor.

This specific request could be handled like this:
- do away with the "Play range" menu item
- playback should always happen from your current spot in the time line
- we already have the "home" key to take us to the top of the sequence for playing from start
- use the space bar to start and stop playback
- if a range is selected playback should start at its beginning and stop at its end

So click somewhere in the time line and hit the space bar to start playing from there and hit the space bar again to stop.

This behavior makes sense to me... what do you guys think?

Along the same lines, I would love a "mute" and "solo" button for each channel.

Charlie

Every major audio editing s'ware function that way. LOR s'ware should do it also.

I agree 100%.

This next one probably belongs in hardware but here goes:

Direct input from a midi device to the LOR controller.
The midi wizard would not be required at all.
Each channel could then be controlled by the midi device/software of the users choice. (Pro Tools, Logic, Sonar, etc.)
All the effects would be handled by midi controller assignments.

The LOR Show editor would need to be tweaked to handle midi files directly instead of LOR sequence files.

Charlie, I know Pro Tools has the ability to combine an audio (Waveform) file along with midi events. What do you think?

All the tools would then be familiar to users of the software that they are acustomed to.

I think this is how some pro stage lighting controllers operate.
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Duke wrote:

Charlie, I know Pro Tools has the ability to combine an audio (Waveform) file along with midi events. What do you think?

You would have to play the "session" back using Pro Tools... it cannot create a standalone file that has both audio and midi information. Neat idea, though!

The crux of my suggestion is to add the play/stop space bar and do away with the "Play range" menu item. There would be no reason for it if you could play from current position (and start of sequence is easily, and more quickly, reached by hitting "home").

Charlie
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Charlie,

I understand and agree with doing away with the Play Range stuff.
It is a rather primative way to handle playback.

In Sonar and or Cakewalk I can combine an audio file AND a midi file.
The audio file resides on its own stereo track.
Additional tracks can be added as audio or midi.
I can also select a range to play back and click a loop icon in which case the selected area loops.

For the most part we are on the same page asking for the same things.
A more common GUI and NO dropdowns.

Viewing the audio files peaks helps in timing and setting events.
The end result would be just like LOR today just a more common GUI used across audio/midi editing apps. After all most of what is being discussed here is GUI related with some added/alternate functions

The session playback would have to be handled by the LOR Show editor somehow.
That's where the tweaking of the software would come in.

My point is that for sequencing it would be MUCH easier to use because if you already are familiar with your software then it would become a "no brainer".
Tools that you are already familiar with (space bar, play to end, looping etc.)
Many audio packages work this way today, just not LOR.

Sliders for zooming would be nice too.
One vertical for track height and one horizontal for the width.
The would be located in the timeline area.
Yet another GUI mod.

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Duke,

I have a coworker that does a DMX display. He uses a midi->DMX hardware converter, and seqences the lights with a MIDI sequencer (I think he uses Vision, but I'm not sure). He swears by this for the same reason you are saying -- that he's familiar with it.

That said, it's a lot harder to do some things in the sequencer than it is in LOR. Especially with LOR 2 and the foreground/background effects, it's trivial to have a mega tree spinning at full brightness while the rest of the tree comes up in a fade from 0 to 100 percent. You could do that in midi, but it wouldn't be nearly as easy. Also Chris (my coworker) has a "piano keyboard" with each note as a DMX channel. He wanted to have the keyboard on dim at all times that it's being used, and the "active" notes bright. He ended up having to download a separate piece of software that converted the "midi note offs" on those channels to "note ons with this velocity (brightness)".

So what I'm saying is that it's doable, but I think LOR has a leg-up with sequencing lights. As I mentioned in my original post to this thread, theres plenty of improvements I'd like to see, but in general I think it's an efficient way to sequence displays...

-Tim

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Great suggestions Tim!

I am new to sequencing, but would like to see 2 small additions:

1) Ability to 'freeze' a channel, i.e. the tapper channel, at the top of the screen similar to Window-Freeze panes in Excel. I find myself dragging my tapper channel up and down the channels so I can get my timings right.

2) Color the inserted timings something other than black, so you can tell the difference between your inserted timings and standard .1 timings.

Erik

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4theolsons wrote:

Great suggestions Tim!

I am new to sequencing, but would like to see 2 small additions:

1) Ability to 'freeze' a channel, i.e. the tapper channel, at the top of the screen similar to Window-Freeze panes in Excel. I find myself dragging my tapper channel up and down the channels so I can get my timings right.

2) Color the inserted timings something other than black, so you can tell the difference between your inserted timings and standard .1 timings.

Erik

Have you played with tracks? I think you'll find that both of those requests go away if you use them. Tracks are really, really cool...

-Tim
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Have not played with the tracks at all. I am going off of my LIMITED knowledge of LOR-I and doing it in LOR-II. Unfortunately, I did not spend the time I should have earlier this year working with the software to become proficient and am now scrambling........ That's part of the fun, isn't it? :)

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4theolsons wrote:

Looked at tracks tonight, but couldn't find out how they actually work. I am having trouble wrapping my head around the track concept.


What I do is just duplicate the existing track (all channels), and tell it not to duplicate timings.

Now you have a "blank slate" for all channels, timing wise. You can tap in timings, use the beat or vu wizards, or even add things manually. Any lighting event you make to any track will be reflected in all tracks. It's just a matter of what time scale you're working in...

Someone awhile back made the reference to Photoshop Layers -- I think that's pretty accurate...

-Tim
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I also completely don't understand this track concept. So if I had a sequence with timings at .1, I could have another sequence (track) blank and run the tapper over it, and another track with .05 timings. So I have 3 sequences in 1, and I can assign all the channels in all the tracks? Or do you have to split the channels up into the timings that you want for them? Thanks for any help...



--Daniel L

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That plug in is an interesting idea to whip a quick sequence out, but I don't think it would look very good over much time.

-------------------

TRACKS in LOR allow you complete freedom in where to put your timing.

Here's a screenshot of three different tracks in one sequence:

tracks.jpg

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if it was integrated in to the sequence editor and keyframable( where you tell it where to start and where to end) like any other tool in LOR it would allow for some quick music syncing on the fly. If you think of it like a cruise control for the setup that can be overridden at any moment and then manually controlled with the tap, vu or manually fx inserted.

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One feature I really want is when I insert one or more timings, I want any existing events to span what I've inserted, NOT simply fill the first newly created event (I always have to go back and lengthen the events back to their original size). I do this sometimes to add faster detail to parts of songs, only for a few of the display features.

Also, and speaking from a programming background here.... please make the sequence files XML format. You'd be amazed at how many times a simple text edit to a file can be a life saver. PLUS, you have both forward and backward version compatibility (as well as all of the other XML advantages that the programmers probably already know about).

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Tim, your top ten is right on the mark - especially #1...Cant tell you how many times I actually go and look for the option to resume play from the selection in LOR1.

I also have a small wish that im not sure if it has or will be addressed....

I want to point at a cell and have it tell me what percentage the intensity is set at. several times i wanted to apply intensity settings to a range of cells to match other cell intensities. - or maybe right click on a cell and change its intensity right there.

ive only looked over LORII a couple times from work, so if these features are already incorporated, Excellent!

Also - It was mentioned last year the the new LORII will have controller librays available to programmers to make their own applications using the LOR. Is this still a possibility, if so when can we get the whitepaper facts on these librarys and how to use them?



Thanks for a great product!

Tim Fancher

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I've got a new one.

While playing back a sequence, clicking on the grid will immediately STOP playback with the event that you clicked on to remain highlighted.

I think this would help when your trying to pick out details in the audio that do not have visible waveform peaks when there are lots of other sounds going on.

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TFancher wrote:


I want to point at a cell and have it tell me what percentage the intensity is set at. several times i wanted to apply intensity settings to a range of cells to match other cell intensities. - or maybe right click on a cell and change its intensity right there.



Also - It was mentioned last year the the new LORII will have controller librays available to programmers to make their own applications using the LOR. Is this still a possibility, if so when can we get the whitepaper facts on these librarys and how to use them?


Great minds think alike -- those two were actually in my 4 "honorable mentions" below my top ten :(

-Tim
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Duke wrote:

I've got a new one.

While playing back a sequence, clicking on the grid will immediately STOP playback with the event that you clicked on to remain highlighted.

If the spacebar play/pause is implemented I envision it doing what you are asking for.

Just hit spacebar and you'll see where the "playhead" stopped.

Then again, if we want to get really cool, hitting the down arrow while playing should start a selection and hitting the up arrow while playing should end one. Make sense?

Cheers,
Charlie
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Maybe there is a way to do it but I would like to be able to sort the channels on the fly by either color, device, unit number, etc. Sya for instance when I want EVERYTHING in the yard RED at this time, I sort on color, go to the reds and have all of them right there.

I would like to be able to FREEZE channels so that they cannot be changed or selected. A little button next them to freeze or un freeze them. I tend to like to program by elements.

The same way with a Hide or unhide tool that lets me select the channels to be displayed in my curent view.

A tool that turned on sequential channels at timing intervals I set- Like I drag the cursor over 12 channels (one color on my mega tree) over a set time, select the tool, and tell it that I want a one step channel and a one step timing sequence and that I want a particular pattern (that I could draw or select from a list of available) spread across the time. it could compress it or stretch it or loop it as selcted.

Anyway....

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