gsmith37064 Posted February 12, 2020 Share Posted February 12, 2020 @MattBrown When you build a custom prop and look at the channels inside of SE, it shows them as "singing bulb 1c: r4 c01" If you right click the channel you can set the channel name. I changed it to "singing bulb 1c: Eye Upper 01" I have to do this 38 times for all the eye nodes. Can you add a feature to select X amount of channels and change the name and auto increment the number? Example: "singing bulb 1c: Eye Upper 01" "singing bulb 1c: Eye Upper 02" "singing bulb 1c: Eye Upper 03" This would make it so much easier when you redesign a prop and it wipes out your channel settings. Link to comment Share on other sites More sharing options...
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