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Migration and Preview Question


dl20415

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I'm using 4.3.4 and when I migrate my CCP pixel tree into PE from SE and play it back in the preview, some of my effects only show as lit bulbs along the bottom of the tree. Is this maybe because those particular effects aren't in PE?

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After using Tools > Migration Tools > Import from Sequence Editor, what you end up with in the Pixel Editor should be an exact replica of what is in SE. Did all of your channels on your CCP tree in PE match the channels defined in SE?

 

Matt

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Maybe I do have the channels wrong. I have 8 LOR pixel controllers with each having 2 strings of 50 pixels. How should they be setup?

They are on a 360 pixel tree.

I have them as folded into 2 strings

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After experimenting with different setups, it appears my problems are only with Wowlights CCP tree sequences.

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