Ron Boyd Posted July 17, 2015 Share Posted July 17, 2015 In a nutshell, Considering my entire display, with the exception of a 270 LED star, my entire display is RGB Pixels, being Intelligent Nodes or Basic nodes. What's the difference between the "Pixel" dimming curve setting verses the "None" setting? What are the pros and cons to either? Should I use the Pixel curve? Link to comment Share on other sites More sharing options...
PhilMassey Posted July 19, 2015 Share Posted July 19, 2015 I was hoping for some clarity as well, Ron. 35 views so far but no answers. Link to comment Share on other sites More sharing options...
Ron Boyd Posted July 19, 2015 Author Share Posted July 19, 2015 All the LOR guys are at the Expo. The answer will probably come sometime this week. Was hoping someone on the forums would know, but it wasn't a show stopper. If this was November, I'd be a bit worried about time. Since it's July, it's not a "Have to know the answer right now". For the most part, my sequencing is done for the year. I just have to migrate all of them to the Intensity Files format and then add the text for the matrix with the Pixel Editor. Link to comment Share on other sites More sharing options...
Ralph A Posted July 20, 2015 Share Posted July 20, 2015 Hi Ron, I was at Expo and attended Matt's class on the PE. Good class I might add. If you do not check "Pixel" dimming curve. It will not have a smooth fade. That's about as deep as I can go on it. One thing I might add, that I did not know prior to the class. If you sequence in the PE you will not be able to sequence in the SE on those same props. It is one or the other. In your case I don't believe that will affect you .When your final show is running it collects information from both the compressed file from SE and the intensity file from the PE. Hope this helps! Link to comment Share on other sites More sharing options...
MattBrown Posted July 20, 2015 Share Posted July 20, 2015 In the absence of any other intensity compensation, incandescent lights appear to dim linearly as the value in your sequence fades from 100% to 0%; RGB pixels do not. Some pixel controllers will fix this within the controller itself. For controllers that don't have this capability, you can set the pixel dimming curve in the Pixel Editor's prop definition. The best thing to do is to test this with your own pixel controller and pixels.Connect your pixels to your controllerConnect the controller to your computerStart the LOR Control PanelOpen the Pixel EditorSelect Tools > Control Lights from the PE menuSelect Tools > Effect GeneratorIn the Effect Generator, select the preview and prop you are testingStart a "bars" effect, set the "Show 3D" checkboxSelect 1 color from the paletteSet the direction so the bars move down the length of your prop.Do the colors on the actuals lights (not the computer screen) look like they dim linearly?Close the Effect Generator, go into the preview and modify the prop's dimming curve to the other value, then retry the test using the bar effect. Which looks better?For those interested in the technical details, have a look at this article:https://ledshield.wordpress.com/2012/11/13/led-brightness-to-your-eye-gamma-correction-no/ Hope this helps, Matt Link to comment Share on other sites More sharing options...
Ron Boyd Posted July 20, 2015 Author Share Posted July 20, 2015 Using the instructions above, (have not tested this theory yet), my conclusion would be, whatever looks best on the actual lights, is the way to go, correct? The reason I asked this question is, when I play a sequence that is un-touched by the pixel editor, the display looks great, When it's is then played in the pixel editor, after migration to the PE only (Pixel curve checked), the display looks great. Once I have it saved back to the SE, and play it in the S4 visualizer with the Pixel curve, a fading chase, for example doesn't show up, just the head of the chase. It doesn't matter if it's a single pixel head or a 5 pixel head (sequenced in Superstar). The trailing fade does not show in the Visualizer. I have about 90% of my elements complete, so over the next couple of weekends, I'll hook something up and test using the above instructions. Thanks Matt for answering this question. I wasn't expecting an answer until later today or tomorrow, seeing that you guys were leaving the Expo last night. I figured you'd like to get some rest after the trip, so, it's greatly appreciated. Link to comment Share on other sites More sharing options...
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