smeighan Posted March 19, 2012 Share Posted March 19, 2012 I came across this equation that simulates the color on a butterfly wing.http://mathworld.wolfram.com/ButterflyFunction.htmlSo , you now have a new effect. I am going to fix the shift going from maximum strands to strand 1. This causes the break in the pattern.The RADIAN_SHIFT parameter is how much each frame the colors are shifted. I found values between .05 and .1 are good. The higher the number the fater the shift across the tree.username fuser_target ZZ_ZZeffect_class butterflyeffect_name FLY1window_degrees 180start_color #FFFFFFend_color #FFFFFFframe_delay 50sparklesseq_duration 5radian_shift .05submit Submit Form to create your effect Link to comment Share on other sites More sharing options...
jimswinder Posted March 19, 2012 Share Posted March 19, 2012 WOW!!!!It's the 60's all over again...LEDthe drug of choice for the 2012 hippies...peace out!! Attached files Link to comment Share on other sites More sharing options...
jimswinder Posted March 19, 2012 Share Posted March 19, 2012 where's the "Peace Sign" effect?!?!?! lol Link to comment Share on other sites More sharing options...
smeighan Posted March 19, 2012 Author Share Posted March 19, 2012 jimswinder wrote:where's the "Peace Sign" effect?!?!?! lolLol, Jim;here are a couple of examples of how the radian shift effects the speed of the animationIf you increase the radian shift, you get faster color movement_POSTusername fuser_target ZZ_ZZeffect_class butterflyeffect_name BUTTERFLY2window_degrees 180frame_delay 50sparklesseq_duration 5radian_shift .3submit Submit Form to create your effectAnd if your show has heavy metal, try a radian shift of 1.0 Link to comment Share on other sites More sharing options...
dougd Posted March 19, 2012 Share Posted March 19, 2012 Well this effect is the final straw. I am ordering my pixels tommorow. Your killing me smeighan I want to keep the tree within 4 universes, ie.. 1 681 board. Which configuration do you think would work best. 32 pixels high using 20 strings or 24 pixels high using 24 strings? I might even use it just as halh a tree to give more dense pixel coverage.Anyone else know what there RGB mega tree configuraion is looking like. I am really not concerned how high the tree is, my favorite tree this past year was 6 foot tall. Link to comment Share on other sites More sharing options...
smeighan Posted March 19, 2012 Author Share Posted March 19, 2012 dougd wrote:Well this effect is the final straw. I am ordering my pixels tommorow. Your killing me smeighan I want to keep the tree within 4 universes, ie.. 1 681 board. Which configuration do you think would work best. 32 pixels high using 20 strings or 24 pixels high using 24 strings? I might even use it just as halh a tree to give more dense pixel coverage.Anyone else know what there RGB mega tree configuraion is looking like. I am really not concerned how high the tree is, my favorite tree this past year was 6 foot tall.I plan on making a half mega tree so i can maximize the strand density.The idea of the target modeler was to try a half dozen configurations and see what looks best.The more strings, the higher the tree.I am thinking of 8 strings, 100 pixels each. 3" spacing between pixels and a UP/DOWN NEXT configuration and a half mega tree means.In the traget modeler, select 16 strings of 100 pixels (Always give the total to fill a tree, later you select the window size of 180 degrees and it only activates half of the strings). Topology UP/DOWN NEXTSo each strand is 50 pixels or 150". The height of the tree is there around 13'. I will have 16 strands on the front of the tree. Link to comment Share on other sites More sharing options...
jimswinder Posted March 19, 2012 Share Posted March 19, 2012 I wish I knew more about pixels and what I need to buy...so far I am leaning toward the CCB's...since I am "pixel challenged"... Link to comment Share on other sites More sharing options...
smeighan Posted March 19, 2012 Author Share Posted March 19, 2012 jimswinder wrote:I wish I knew more about pixels and what I need to buy...so far I am leaning toward the CCB's...since I am "pixel challenged"... I am building a little tool for myself that will be a configurator for megatrees. Maybe I will release it Link to comment Share on other sites More sharing options...
ItsMeBobO Posted March 19, 2012 Share Posted March 19, 2012 This effect is great and more like the kind I am looking for.The output of it is fixed mixed colors. Are you able to capture and output the fade values? Link to comment Share on other sites More sharing options...
smeighan Posted March 19, 2012 Author Share Posted March 19, 2012 Sean - - I don't think you truly realize what your tool means to everyone even "sort of" thinking of getting pixels - you've not only made it mind numbingly simple but also free. Even a basic Madrix license costs $500 and one to get to a good number of pixels is closer to $1500. I knew Madrix was out so I for one was resigned to generating simple chases' date=' etc with my new tree - but now that has completely changed.I'm sure quite a few of us would be more (and I mean MORE) than happy to kick in a few bucks to support you - better/faster web hosts, better PC, etc[/quote']Thanks for the support. I will put a pay pal donate if anyone wants to kick in a few bucks to offset some of my costs. It is NOT needed and the tool will stay free.I have released a new verdsion of the butterfly effect.Now you can define the color range that the butterfly wing will have.Set START and END color to #FFFFFF and you will get the entire color spectrum.Here are some examples of using a smaller color band._POSTusername fuser_target ZZ_ZZeffect_class butterflyeffect_name BUTTERFLY4window_degrees 180frame_delay 50sparkles 0seq_duration 5radian_shift .1start_color #FF0313end_color #0505FFsubmit Submit Form to create your effect_POSTusername fuser_target ZZ_ZZeffect_class butterflyeffect_name BUTTERFLY5window_degrees 180frame_delay 50sparkles 0seq_duration 5radian_shift .1start_color #3D3D3Dend_color #D6FFE0submit Submit Form to create your effectBe aware that my animated gif's only use 256 colors. This causes banding on the animations, that should not be true on our actual trees.thanks Link to comment Share on other sites More sharing options...
smeighan Posted March 19, 2012 Author Share Posted March 19, 2012 ItsMeBobO wrote:This effect is great and more like the kind I am looking for.The output of it is fixed mixed colors. Are you able to capture and output the fade values?I am not sue what u mean by fade values?Each pixel in this sequence has a certain HSV value, the next frame that HSV changes slightly. But in LOR terms during the 50ms , for example, time quantum a pixel starts and ends with the same HSV. The next frame it then has another 50ms chunk.A place where i was thinking of using fade was on the Meteor effect class. In that, a Pixel starts at one intensity and then the next pixel is 15% less. I think it would be smoother if I start a Pixel at 100% intensity and end at 85%, start next pixel at 85 and end at 70% and so on. In other words, build a smooth ramp.I will be making these kind of tweaks throught the summer as i crisp up the effects.Some of my effects are not going all the way to the last strand. This causes a one strand blank band. Those are also on the list of cleaning up. I wanted to get effects close enough for people to play with them , try them. I still expect by June we will have a stable Beta release. Link to comment Share on other sites More sharing options...
Donny M. Carter Posted March 21, 2012 Share Posted March 21, 2012 Sean, will the effects generated for S2 work in S3? Link to comment Share on other sites More sharing options...
smeighan Posted March 21, 2012 Author Share Posted March 21, 2012 Donny M. Carter wrote:Sean, will the effects generated for S2 work in S3?The question should be does S3 load an S2 LMS file?If S3 has its own format file, then i need to create a make_lors3.php module.If , you are asking about the effects i generate, they are in a generic form that is good for every sequencer as long as I have a make_xxx.php module.This is the flow of the nutcracker.1) Answer questions in a form and create a target model ASCII file. For example, MTREE.dat2) Answer questions in an effect class and apply it to a target. If I am doing a butterfly and I call it FLY22 then the output will be called MTREE+FLY22.dat. This file is the ultimate output from the Nutcracker. It is generic , in that the pixels and strands have been normalized.3) Animation is applied, now the file names get a frame number MTREE+FLY22_f1.dat, MTREE+FLY22_f1.dat ...MTREE+FLY22_f80.dat for the butterfly effect since i make 80 frames.3) The make_lor.php code reads these 80 dat frames, and transpose Nutcracker normalized strand and pixels back into your physical strings and pixels. It now can produce output to whatever sequencer i have written.Maybe, more to the point is can LOR S3 read an LOR S2 lcb file? I think that is where we probably want to go. Link to comment Share on other sites More sharing options...
Donny M. Carter Posted March 21, 2012 Share Posted March 21, 2012 I guess what I wanted to know is can I use the effects generated for S2 in S3 since the S3 generator is not yet complete. For some reason, I'm still having trouble getting the effects to show up in a sequence. No doubt it's me! I will figure it out soon enough!! Thanks Sean!Donny Link to comment Share on other sites More sharing options...
doug petschke Posted March 21, 2012 Share Posted March 21, 2012 Well you might as well have posted this in chineese because I have no frickin clue on what the heck a formula has to do with lor ...... or even how you seem to program this in.. but it is a kick butt effect. Link to comment Share on other sites More sharing options...
ItsMeBobO Posted March 21, 2012 Share Posted March 21, 2012 smeighan wrote:ItsMeBobO wrote:This effect is great and more like the kind I am looking for.The output of it is fixed mixed colors. Are you able to capture and output the fade values?I am not sue what u mean by fade values?Each pixel in this sequence has a certain HSV value, the next frame that HSV changes slightly. But in LOR terms during the 50ms , for example, time quantum a pixel starts and ends with the same HSV. The next frame it then has another 50ms chunk.A place where i was thinking of using fade was on the Meteor effect class. In that, a Pixel starts at one intensity and then the next pixel is 15% less. I think it would be smoother if I start a Pixel at 100% intensity and end at 85%, start next pixel at 85 and end at 70% and so on. In other words, build a smooth ramp.I will be making these kind of tweaks throught the summer as i crisp up the effects.Some of my effects are not going all the way to the last strand. This causes a one strand blank band. Those are also on the list of cleaning up. I wanted to get effects close enough for people to play with them , try them. I still expect by June we will have a stable Beta release.The LOR fade or ramp xml looks like this.It would be preferable from a network perspective to send a single command instead of 7.Single intensity 100 85 70 55 or fade 100-85 85-70 70-55 could both be replaced with 100-55 presuming the movement is linear.The fade ability of sequencers is valuable for smoothness. NC generated effects can be slowed down to sync with beats in SE so will become choppy if only time cell static values are used. Link to comment Share on other sites More sharing options...
Donny M. Carter Posted March 22, 2012 Share Posted March 22, 2012 When I try and open a saved lms file it says "the channel group is already in the RGB channel" and then it's just blank. What in the world am I doing wrong? Thanks!Donny Link to comment Share on other sites More sharing options...
llewis Posted March 22, 2012 Share Posted March 22, 2012 That's so gorgeous!! Love the effect. Link to comment Share on other sites More sharing options...
jimswinder Posted March 22, 2012 Share Posted March 22, 2012 smeighan wrote:SOOOOOOOOOOOO many great 60's rock songs I can use with this!!!!And ONE in particular!!!! :cool: Attached files Link to comment Share on other sites More sharing options...
jimswinder Posted March 22, 2012 Share Posted March 22, 2012 smeighan wrote:SOOOOOOOOOOOO many great 60's rock songs I can use with this!!!!And ONE in particular!!!! :cool: Attached files Link to comment Share on other sites More sharing options...
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