colonel Posted October 25, 2011 Share Posted October 25, 2011 This is reproducable. The subsequence starts about a second early but is correct when the sub (sup.lms) is played directly. It is correct AFTER the first playing but if I close and reopen SE, it is off again the 1st time.I notice the lms is 1:52:00 and the sup.lms is 1:51:87? Link to comment Share on other sites More sharing options...
jstorms Posted October 25, 2011 Share Posted October 25, 2011 Often when you see this behavior where the sequencing keeps getting out sync with the audio its due to the audio file not being set to a constant bit rate.Easily fixed, see the following link:http://listentoourlights.com/home/how-to/converting-mp3-to-constant-bit-rate Link to comment Share on other sites More sharing options...
colonel Posted October 25, 2011 Author Share Posted October 25, 2011 jstorms wrote:Often when you see this behavior where the sequencing keeps getting out sync with the audio its due to the audio file not being set to a constant bit rate.These are all 1-3 year old sequences I am updating to S3 and SS. They work fine with 2.9.4. 3.02 seems to work fine as well without subsequences.I've noticed the SS export sup.lms files are all a fraction shorter in length than the lms version. Could be the timing difference I am seeing? Link to comment Share on other sites More sharing options...
DanR Posted October 25, 2011 Share Posted October 25, 2011 I've seen the same timing issue the first time you play a sequence containing a sub-sequence.There is also an issue when not playing the entire sequence (play the visible screen from anywhere - the sub-sequence was always starting from the beginning).I posted a help desk ticket on the Oct 15th, and sent the sequences to them. Link to comment Share on other sites More sharing options...
colonel Posted October 25, 2011 Author Share Posted October 25, 2011 DanR wrote:I've seen the same timing issue the first time you play a sequence containing a sub-sequence.I can confirm that. Makes the sequence unusuable in a show unless you only have one song. Link to comment Share on other sites More sharing options...
bob Posted October 26, 2011 Share Posted October 26, 2011 I'll look into it. In the meantime, though, consider using the new Paint Sequence tool instead of subsequences. Subsequences can be strange; Paint Sequence should be less so. Link to comment Share on other sites More sharing options...
Bruce Wallick Posted October 26, 2011 Share Posted October 26, 2011 I just encountered the same trouble. I'm using .wav files so it cannot be due to a variable bit rate.I can play the exported .sup.lms sequence by itself in the Sequence Editor and it works just fine, but when I import it as a sub-sequence, it starts early and messes up the synchronization.The help fie regarding Paint Sequence says "Define the CCR channels in it." meaning the main sequence. Those few words could encompass a great deal of work unless I am missing something. Do I really need to define all umpteen-hundred channels for my 2 CCRs? Is there an easy way to add the channel definitions from the .sup.lms sequence into my main sequence? Link to comment Share on other sites More sharing options...
colonel Posted October 27, 2011 Author Share Posted October 27, 2011 Bruce Wallick wrote:I just encountered the same trouble.The help fie regarding Paint Sequence says "Define the CCR channels in it." meaning the main sequence. Those few words could encompass a great deal of work unless I am missing something. Do I really need to define all umpteen-hundred channels for my 2 CCRs? Is there an easy way to add the channel definitions from the .sup.lms sequence into my main sequence?Ditto. I'm stuck on Paint, "to what"? Link to comment Share on other sites More sharing options...
Bruce Wallick Posted October 27, 2011 Share Posted October 27, 2011 I was able to delay the starting point of the subsequence, by adding a new timing mark and turning the subsequence channel on a little later in time. Instead of turning it on right at the start, it's delayed about 0.17 seconds. I tweaked the turn-on time until the subsequence was synchronized with the music again. I am relieved to have found this simple workaround. Link to comment Share on other sites More sharing options...
bob Posted October 27, 2011 Share Posted October 27, 2011 Bruce Wallick wrote: The help fie regarding Paint Sequence says "Define the CCR channels in it." meaning the main sequence. Those few words could encompass a great deal of work unless I am missing something. Do I really need to define all umpteen-hundred channels for my 2 CCRs? Is there an easy way to add the channel definitions from the .sup.lms sequence into my main sequence?You may want to consider using "Insert Device", which includes a CCR option. You can read more about it here. Link to comment Share on other sites More sharing options...
scubado Posted October 27, 2011 Share Posted October 27, 2011 I have a different issue with timing. I'm using S3.0 using sequence editor doing Sandstorm that was edited in Audacity. During playback, the timing mark is behind by about .2-.3 seconds off from what I hear and the waveform. Even turned off visualizer to see if that changes anything, it did not.I also opened another song that was programed in S2, it seems to be slightly off too, but not as bad. Sandstorm is my first attempt using S3.I just upgraded to S3.02 and still have the same issue. If I play at 1/2 speed then it's fine. Link to comment Share on other sites More sharing options...
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