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my animation screen is messed up


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not a major problem but just annoying. when ever i open my animation screen, i have to zoom out 2 levels because its to big. after i do, i press play and all the channels turn off like there supposed to except the rht 1/8 of the screen stay on. so i have to press stop and then play again and it resets it and then it works. like i said not a major problem but its just getting annoying having to press play, stop and then play again every single time

anyone else having this problem?

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Mine does it too but only the first time that I open the animation window. It doesn't do it again unless I actually close the animation window. It would be nice to see it fixed but, it's not too big of a deal for me.

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Mine did it the first time I did the animation. I think the problem is drawing the animation with the rows and columns larger than the animation screen when it starts up. I played with it a bit and found that by having 57 rows and 87 columns I can have the largest screen without it doing the part of the screen thing on thing, bummer part was redrawing the animation, but I think it was worth it, I just scaled it back a bit.
I showed this to another guy, but he said he would rather have the larger drawing room.

Let me know if it works.

Bill

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Mine does the same thing . So at the beginning of each sequence I turn on all channels then back off again. Then when I get all done with development of that sequence I delete the startup flash.

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It would be nice if the animation screen opened to the size of the animation grid instead of the default size. To get by it now, I open the animation window, resize it, then hit play, stop, then play again.

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