RobDaddy Posted December 3, 2009 Share Posted December 3, 2009 Has anyone kept track on how long it takes to seuence a song for exaple 1 hour of sequencing for 10 seconds of song? Link to comment Share on other sites More sharing options...
shfr26 Posted December 4, 2009 Share Posted December 4, 2009 I figure about 6-9 hours per minute, but I'm slow. Link to comment Share on other sites More sharing options...
eldoradoboy Posted December 4, 2009 Share Posted December 4, 2009 for me its about 6-10 hours per minute.. however it also depends on the somng and what you want to do with it....a slower song tends to be easier because you may not be looking for exact beat matches.. whereas something with a drum beat you tend to want events to fire dead on the beats and so it takes longer to make sure every beat in the song is on....the beat wizard is good, however not perfect... and musicians arent perfect so even if you find the exact time between beats its not a dead ringer unless the song was done by an electronic drum machine....techno stuff tends to be easier to sequence because once you get the exact time between beats it stays solid throughout the song...TSO and mannheim stuff isnt that way... the beat is kept by musicians and it does vary...-Christopher Link to comment Share on other sites More sharing options...
LENNY RUEL Posted December 4, 2009 Share Posted December 4, 2009 A good general guideline for time is 1 hour per minute of music per controller.So say you have a 3 minute song and 4 controllers it should be about 12 hours.If you are really doing a tight (20 cells per second or more) complex animation it will take longer of course but it's a good starting point.Lenny Link to comment Share on other sites More sharing options...
eldoradoboy Posted December 4, 2009 Share Posted December 4, 2009 I find since i went from 64 to 176 channels sequencing got easier... with smaller amounts of channels I always found it hard not to keep doing the same combinations over and over... with lots of channels its easy to come up with new effects and combinations and effects....-Christopher Link to comment Share on other sites More sharing options...
Greg Posted December 4, 2009 Share Posted December 4, 2009 that depends on the song with me also, but on average a 3 min song may take about 4 or 5 hours over 144 channels. Link to comment Share on other sites More sharing options...
George Simmons Posted December 4, 2009 Share Posted December 4, 2009 I'm sequencing 300+ channels this year and it takes between 6-8 hours per minute depending on the song. Link to comment Share on other sites More sharing options...
Tim Fischer Posted December 4, 2009 Share Posted December 4, 2009 There's just way too many variables to make a general guideline. Of course, there's the length of the song. More importantly how do you run your display? If you only have a few things going on at once, that's easier than if you want everything in the display reacting most of the time. Even number of channels isn't a good guideline -- it takes me about as long to sequence my 16 mini trees as it does 48 channels of arches, and probably takes longer to sequence my 16-channel Merry Christmas sign.Then, as noted, is the song itself. If it's repetitious, and you don't mind doing the same thing every repetition, cut and paste will save you a ton of time. Same goes if you don't mind that the mini trees do the same thing as the group of bushes behind them much of the time, etc. Link to comment Share on other sites More sharing options...
jimswinder Posted December 4, 2009 Share Posted December 4, 2009 of course...if you have someone else do it, it takes no time at all!!! LOLEDIT: I have found that sometimes it does seem to take more time trying to re-sequence someone elses, rather than starting from scratch... Link to comment Share on other sites More sharing options...
RobDaddy Posted December 4, 2009 Author Share Posted December 4, 2009 For me it takes an average of 1 hour for 10 seconds of a song. I have 64 channels. Although every year I open the previouse years sequences and spends hours cleaning it up. Link to comment Share on other sites More sharing options...
Joe Noe Posted December 4, 2009 Share Posted December 4, 2009 I tend to do things in blocks of 16... For example, I configured my CCR's to be 16 channels per color, I have a 16 channel mega tree, 16 mini trees, etc....The same effect on different display elements of different shapes looks different even though you're using the same combination within the seq editor. This saves a ton of time when you're doing 500+.As for time, it totally depends on song and your style.Regardless of the shortcuts, it still takes FOREVER!!!!! Link to comment Share on other sites More sharing options...
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