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2008 SHOW SAMPLER VIDEO


Charles Belcher

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Next another "How did they do that?" question:

How did you animate the LED video grid? The toy sack looked really good. Was it done using LOR? It seems like it would take much more effort than something like a mega tree.

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Steven wrote:

Next another "How did they do that?" question:

How did you animate the LED video grid? The toy sack looked really good. Was it done using LOR? It seems like it would take much more effort than something like a mega tree.
Steven,

The show timings were all done with LOR S2. The LED video grid consisted of 60 x 3' LED tubes with 10 pixels each of RGB. Each tube used 30 channels of DMX control.
The entire grid used 1800 channels.

The 60 tubes were pixel mapped with a Martin Maxedia media server system which is a pro piece of gear. Basically, pixel mapping is the process whereby all pixels in a defined system are marked to a virtual grid. Pictures, videos, text and live camera feeds are then entered onto the hard drive in the Maxedia and the system digitally assigns the pictures, video, text or live image across the grid. Vickie made most of the pictures and flash files up in Photoshop, then imported them into the Maxedia hard drive.

The system also has image editing capabilities as well; ie, text can be rotated, images can change color and shape, and there are 20 layers which can be stacked. So, you could have text across a flash file which moves and the flash file could have a wallpaper of your choice. These are just a few examples of the infinite ways you can manipulate the system.

Once your build a image or look, you assign it to a cue number which is callable in the Maxedia by DMX. It has Cue page A and Cue page B so you can fade or switch from one to the other. Finally, the Maxedia content can be recalled via 25 channels of DMX some of which are channel number, transition time from one cue to the next, dimming of cues, etc.

So while the grid required 1800 channels of DMX to program, it only requires 25 channels for playback.

The signal path from the computer through the system is as follows:

PLAYBACK
Computer to iDMX-1000 to Maxedia DMX input for playback.

RECORD
Computer to I/O box (part of Maxedia system) to
Maxedia DMX Ethernet output to a four universe DMX Manager which generates the 4 DMX universes required to map the grid. 512CH X 4 universes=2048 available channels for the 1800 required channels.

Charles
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