J.J. Posted September 4, 2023 Share Posted September 4, 2023 Hey Everyone, I am having a hard time creating a prop for my halloween preview. I can download the prop from that is listed but it has no pixel designations and I can;t figure out how to make it work. I have even tried to custom design it and I just can't get it right.Does anyone have a prebuilt prop design for that item they would be willing to share? if not, does anyone have some suggestions for me? I have all the LOR ducementation and usual hve no issues with prop definitions, Thanks in advance! JJ Link to comment Share on other sites More sharing options...
Jimehc Posted September 4, 2023 Share Posted September 4, 2023 (edited) Gilbert Engeneering Spooky Pumpkin (Triangle Eyes).lpeprop The Prop in your Preview will only show the Prop - The motion Rows are created in the Props Definition The Motion Effect rows will show up in the sequence - Edited September 4, 2023 by Jimehc Link to comment Share on other sites More sharing options...
J.J. Posted September 4, 2023 Author Share Posted September 4, 2023 (edited) Thank you. I just was looking at the motion rows and finally figurned kt out. Thak you for the quick reply!!! Edited September 4, 2023 by J.J. Link to comment Share on other sites More sharing options...
J.J. Posted September 7, 2023 Author Share Posted September 7, 2023 On 9/4/2023 at 2:58 PM, Jimehc said: Gilbert Engeneering Spooky Pumpkin (Triangle Eyes).lpepropUnavailable The Prop in your Preview will only show the Prop - The motion Rows are created in the Props Definition The Motion Effect rows will show up in the sequence - I have another question. I will be running this prop using a PixCon16. This prop uses 250 Pixels/nodes but the PixCon15 runs 170 pixels/nodes per port. When I look at the configuration panel for the prop in the preview it doesn't allow me to assign the pixels to more than one unit ID. How di i assign unot ID's to the prop? Thanks again for your help. JJ Link to comment Share on other sites More sharing options...
Jimehc Posted September 7, 2023 Share Posted September 7, 2023 that prop file was setup to use 125/port - thus showing 2 unit ID's in the Prop Definition... While in your Preview > Add > Import Prop File - then select the downloaded Attachment Link to comment Share on other sites More sharing options...
J.J. Posted September 7, 2023 Author Share Posted September 7, 2023 Well, I will have to try to make some 25 node pixel strands since all of mine are 50. Thank you for the help!!! Link to comment Share on other sites More sharing options...
Jimehc Posted September 8, 2023 Share Posted September 8, 2023 Cut and Splice.... Keep in mind that Pixels are directional - Data only flows one way... Link to comment Share on other sites More sharing options...
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