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ME Row Stuck Pixel


dibblejr

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Has anyone had a problem with a pixel stuck on and out of place on a ME row?

I have a custom singing face populate nodes in the custom grid.

I sis not add the individual channels only ME rows.

In preview with just the one row activated it shows up. I thought that will be an easy fix.

However when i go to add/ modify ME that node is not selected for that mouth movement. The movement in question has 25 nodes all in an O shape. The other node is way off course not even close. Makes it add and have 26 light up.

Any input? I have checked my custom grid and its correct there. Even in ME modify its not selected so it shouldn't light.  

Thank you in advance.

JR

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NM- I found it. 

I went through my custom prop grid and searched the area where it appeared. Looks like I had 2 nodes close together and somehow gave the one the same pixel assignment as the O mouth.

Funny how only 500 pixels can play with your eyes.

JR

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