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Posted

I want to use SS to program a pixel tree using CCRII strips. Im doing 8 feet tall so I can use 1 CCR for 2 lines of the tree meaning in need 8 CCR rolls to do a 16 line 180 degree tree but how do I do this in SS? When I go to layout andset it to vertical lines and then star rays button to make it look like a tree its always 50 pixels per line

If I hit half in the layout setup then the tree looks weird in visualizer and its tough to program 

Posted

Create a visualization in visualizer and import that into SuperStar in Visualizer mode.

 

Posted

ive been trying but the tree wizard is not doing what i want, keeps making each string 1 pixel so i cant control each individual pixel

Posted

and if i draw out CCR strings i get 1-25 up the tree and 26-50 donw where i would real need 1 and 26 to start from the bottom

Posted

In the next release I will have to include a visualization of a tree like this. But until then, go into the tree wizard and set things as follows:

Type of Tree: 360 degree,  counter-clockwise

First Bundle Location: Left

Type of Channel Bundles / Fixtures: CCR Edge to Center/Center To Edge

Pixels Per Bundle (CCR/DMX Pixels): 50

Number of Bundles / Fixtures: 16

Posted

thank you, 

 

so i guess though in my situation i want to do 180 degree with 25 pixels on each being im doing 8 foot high tree, 25 pixels each string but string 1 and 2 will run off unit ID 1 at 50 pixels. so i can do

 

Type of Tree: 180 degree,  counter-clockwise

First Bundle Location: Left

Type of Channel Bundles / Fixtures: CCR Edge to Center/Center To Edge

Pixels Per Bundle (CCR/DMX Pixels): 25

Number of Bundles / Fixtures: 16

Posted

Sorry, I misread your first post. As you say, you want a 180 degree tree.

Posted

Looks like i may have it thanks to your info, Thank you!   ill play more tomorrow

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