Ron Boyd Posted April 1, 2015 Share Posted April 1, 2015 (edited) ">http:// I don't know what the 2 dots to the left of the Holdman star is, but they came along with the custom prop Edited April 1, 2015 by Ron Boyd Link to comment Share on other sites More sharing options...
godman Posted April 1, 2015 Share Posted April 1, 2015 Nice Ron, you've been working hard! Link to comment Share on other sites More sharing options...
Ron Boyd Posted April 1, 2015 Author Share Posted April 1, 2015 Once you figure out some of the nuances, it goes pretty quick. I am absolutely loving the way the channel wizards are working in the Pixel Editor and visualizer. So simple to put channels to DMX pixels. Just wish we could convert previous .lms sequences to open in the Pixel Editor. Oh how I could enhance my existing sequences. That is, if I can figure out how to use the Editor. Been piddling with it, but not much yet. I wonder if I can save my Superstar sequences in the new format and get it in there. Seems like I read that we could do that. I actually think Dan posted it somewhere. Since I've sequenced everything up to now in the Superstar, maybe, just maybe. I guess I'll need to check into that. Link to comment Share on other sites More sharing options...
JimmyPixel Posted April 1, 2015 Share Posted April 1, 2015 When exporting in SS you have options of legacy, or new format. Link to comment Share on other sites More sharing options...
Ron Boyd Posted April 1, 2015 Author Share Posted April 1, 2015 (edited) http:// Done. Now I just need to learn how to get the Superstar files exported to the new Intensity files and figure out how to open it in the Pixel Editor. Edited April 1, 2015 by Ron Boyd Link to comment Share on other sites More sharing options...
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