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Newbie to this -- having issue with CCB's and Super Star Seq


jackson_wr

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All,

 

I'm trying to use the Instant Sequence tool in the Super Star Sequence editor. I'm trying to get this to play through the Cosmic Color Bulb/Pixel Controller. I'm able to generate a sequence and get it exported to the regular sequence editor. The problem I'm running into is I can only seem to get the sequence to play through one of the two strings. 

 

I'm able through the regular sequence editor to get individual bulbs to fire on both strings so that indicates that I'm not having a hardware issue. At least as far as I can tell. 

 

Any ideas?

 

Thanks in advance for your help.

 

RJ

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sounds like you have a setup error in superstar, in the exported sequence from Superstar, check the controller ID and channel numbers.

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I pulled the XML file and the configuration doesn't looks right. I have the controller set up as until 2. The only configuration settings I can find in the UI looks like for Ribbons and having more than one.

 

See below

 

 

 

<SuperStarMetaFile saveFileVersion="4" audioCentisecondLength="17716" sequenceCentisecondLength="17716" musicFilename="C:\music\01 It's The Most Wonderful Time Of The Year.m4a">

 
<configurations>
 
<configuration colorMode="balanced" smoothRamps="disabled" exportRawColorValues="disabled" ribbonDisplayMode="1" starInUse="no" starUnitID="1" firstRibbonUnitID="2">
 
<configuration network="0" networkNbr="0" firstUnitID="2" lastUnitID="7"/>
 
<configuration network="1" networkNbr="-1" firstUnitID="8" lastUnitID="13"/>
 
<configuration network="2" networkNbr="-1" firstUnitID="14" lastUnitID="19"/>
 
<configuration network="3" networkNbr="-1" firstUnitID="20" lastUnitID="25"/>
 
<configuration network="4" networkNbr="-1" firstUnitID="26" lastUnitID="31"/>
 
<configuration network="5" networkNbr="-1" firstUnitID="32" lastUnitID="37"/>
 
<configuration network="6" networkNbr="-1" firstUnitID="38" lastUnitID="43"/>
 
<configuration network="7" networkNbr="-1" firstUnitID="44" lastUnitID="49"/>
 
</configuration>
 
</configurations>
 
<layouts>
 
<layout visualizationMode="false" visualizationFilePath="Visualizations\Editor\Samples\Sample.lee" visualizationForPlayingFilePath="Visualizations\Editor\Samples\Sample.lee" useRowVisualization="1635740" extraMargin="6799864" visualizationTrackScrunchFlag="0" visualizationTrackSortType="2" visualizationOrientation="0" visualizationMaxLength="50" visualizationWrapAround="0" visualizationTrackMaxDetectionRows="4" nbrOfRibbons="4" ribbonType="CCR" ribbonOrientation="vertical" ribbonShape="straight" ribbonLength="full" controllerLocation="bottom"/>
 
</layouts>
 
<timingMap>
 
<variables sensitivity="5" longevity="5" extendLongevity="0" sensitivityType="0" freqSpectrumType="0" includeBeat="0" alsoSetTCM="1"/>
 
<ribbonTimingAssignment timingType="0" timingFreqs="0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"/>
 
<ribbonTimingAssignment timingType="0" timingFreqs="0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"/>
 
<ribbonTimingAssignment timingType="0" timingFreqs="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0"/>
 
<ribbonTimingAssignment timingType="0" timingFreqs="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1"/>
 
<ribbonTimingAssignment timingType="0" timingFreqs="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"/>
 
<ribbonTimingAssignment timingType="0" timingFreqs="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"/>
 
<ribbonTimingAssignment timingType="0" timingFreqs="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"/>
 
<ribbonTimingAssignment timingType="0" timingFreqs="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"/>
 
<ribbonTimingAssignment timingType="0" timingFreqs="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"/>
 
<ribbonTimingAssignment timingType="0" timingFreqs="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"/>
 
<ribbonTimingAssignment timingType="0" timingFreqs="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"/>
 
<ribbonTimingAssignment timingType="0" timingFreqs="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"/>
 
<ribbonTimingAssignment timingType="0" timingFreqs="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"/>
 
<ribbonTimingAssignment timingType="0" timingFreqs="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"/>
 
<ribbonTimingAssignment timingType="0" timingFreqs="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"/>
 
<ribbonTimingAssignment timingType="0" timingFreqs="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"/>
 
<ribbonTimingAssignment timingType="0" timingFreqs="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"/>
 
<ribbonTimingAssignment timingType="0" timingFreqs="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"/>
 
<ribbonTimingAssignment timingType="0" timingFreqs="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"/>
 
<ribbonTimingAssignment timingType="0" timingFreqs="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"/>
 
<ribbonTimingAssignment timingType="0" timingFreqs="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"/>
 
<ribbonTimingAssignment timingType="0" timingFreqs="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"/>
 
<ribbonTimingAssignment timingType="0" timingFreqs="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"/>
 
<ribbonTimingAssignment timingType="0" timingFreqs="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"/>
 
</timingMap>
 
....
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That's a lot of data, and I don't really understand XML, but here is a few thoughts. Did you create the CCBs in a visualizer before importing into superstar? If so, how did you assign the unit ID's? The visualizer and SSE do not recognize 2 strings for CCBs per say.

I set mine up with string one having a unit ID, and string 2 a subsequent ID, i.e. string one unit ID 6 and string two unit ID 7. I built it this way in the viz, and also SSE, and then when you export to the sequence editor, it will export the same way.

Lastly, in the HU, when you set up the strings, set up with multiple ID's. I am not at my pc right now, so not sure all the menu's and titles in HU but I know it's there to do multiple ID's where the second string is base ID + 1.

Might check and try it... Good Luck!

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