MSB Posted October 14, 2014 Share Posted October 14, 2014 I'm working on a very long area and placing one CCR inside of 2-10 foot pieces of clear PVC. Here's the visualizer setup:Arch 1 CCR 01-25 Resolution 50 Starting Pixel number 01 Base Unit 41 Aux EArch 1 CCR 26-50 Resolution 50 Starting Pixel number 26 Base Unit 41 Aux EArch 2 CCR 01-25 Resolution 50 Starting Pixel number 01 Base Unit 42 Aux EArch 2 CCR 26-50 Resolution 50 Starting Pixel number 26 Base Unit 42 Aux EArch 3 CCR 01-25 Resolution 50 Starting Pixel number 01 Base Unit 43 Aux EArch 3 CCR 26-50 Resolution 50 Starting Pixel number 26 Base Unit 43 Aux EArch 4 CCR 01-25 Resolution 50 Starting Pixel number 01 Base Unit 44 Aux EArch 4 CCR 26-50 Resolution 50 Starting Pixel number 26 Base Unit 44 Aux EArch 5 CCR 01-25 Resolution 50 Starting Pixel number 01 Base Unit 45 Aux EArch 5 CCR 26-50 Resolution 50 Starting Pixel number 26 Base Unit 45 Aux EArch 6 CCR 01-25 Resolution 50 Starting Pixel number 01 Base Unit 46 Aux EArch 6 CCR 26-50 Resolution 50 Starting Pixel number 26 Base Unit 46 Aux E However, when the visulaizer is imported into superstar, the grid is not correct. I import the visualization with max length of 50, Horizontal, and 6 detection lines for the 6 arches. I would expect to have 6 rows of 50 pixels (one row for each arch pair. What could I be doing wrong? Also, the numbers on the visulaizer are backwards. Link to comment Share on other sites More sharing options...
equinator Posted October 14, 2014 Share Posted October 14, 2014 (edited) The first thing that jumps out at me is the order setting of the CCR pixels. I can't see the first arch of CCR 1. It also appears that you only have 9 or 10 pixels in each arch. Edited October 14, 2014 by equinator Link to comment Share on other sites More sharing options...
BrianBruderer Posted October 14, 2014 Share Posted October 14, 2014 Are you wanting 25 pixels per arch? If so, the visualization does not have 25 pixels per arch. Link to comment Share on other sites More sharing options...
MSB Posted October 14, 2014 Author Share Posted October 14, 2014 Are you wanting 25 pixels per arch? If so, the visualization does not have 25 pixels per arch.That looks to be the problem. I tried setting the resolution to 25 for each "side of the arch" but then Superstar yells at me. Link to comment Share on other sites More sharing options...
BrianBruderer Posted October 14, 2014 Share Posted October 14, 2014 What warning does SuperStar give? Link to comment Share on other sites More sharing options...
MSB Posted October 15, 2014 Author Share Posted October 15, 2014 OK, so we changed the visualization tonight to be a size of 50 with 8 segments and 3 pixels per segment. That gets us to 24 pixels for the 1st half. The problem is the second half. If we start at 26, that gets us to 50 but when we do the import, the 1st pixel is in the lower right of the grid and works up backwards. We tried using the comments to force arch1 pixel 1 to row 1,1 1,2 1,3 etc but we must be doing something wrong as that didn't seem to work, There will be one pixel (25) that can't be addressed unless there is a better way. Also, when it fills the 50 pixels, won't that one pixel throw things off when we get to the 6th double arch? Link to comment Share on other sites More sharing options...
BrianBruderer Posted October 15, 2014 Share Posted October 15, 2014 Working with the Arch Wizard in the Visualizer is a little strange when working with CCRs. First, realize that "Size" refers only to how big the arch appears. "Size" does not effect how many pixels are in the arch. So you can set size to any number you want. I set the values as follows: Prop (Arch) Name: Arch 01 - Pixels 1-25Type of Arch: ArchSize: 100First Segment Location: LeftNumber of Segments: 5Allow Arch Correctino: CheckedLight Type: CCRPixels Per Segment: 5Inside Radius: 10Density: 5 Click on OkThe Prop Properties dialog box appearsClick on the "Wizards" tabClick on the "Run Channel Wizard" buttonSelect the desired Base Unit ID for the first segment, lets say we want it to be unit ID 03, Click on OKThe wizard will automatically increment to the next unit Id of 04 for the second segment, but we want it to still be 03, so set it to 03, Click on OkKeep clicking on Ok for each segment, but set the unit ID to 03 for each segment.Keep doing this until you are done Now create another arch, name it "Arch 02 - Pixels 26-50"Use all the same settings in the Arch Wizard dialog boxBut this time when running the channel wizard, set "Physical Starting Pixel Number" to 26 for the first segment, and again, set 03 for the unit IDClick on OK, for each segment, and again set the unit ID for each segment to 03. You should now have two arches, both use unit ID 03, the first arch will have pixels 1-25 of the CCR, and the second arch will have pixels 26-50 of the CCR Link to comment Share on other sites More sharing options...
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