bob_moody Posted September 16, 2013 Posted September 16, 2013 For creating a scrolling effect (marching lights or a candy cane effect), add an option to only activate every n-th cell when performing a morph. When the option selected is:0 (default) - A morph functions just as it does now morphing from the first selected cell to the last (ex. 10 cells appear as ... XXXXXXXXXX)1 - A morph functions by starting at the 1A cell then skipping to every other cell (Ex 10 cells appear as ... X_X_X_X_X_)2- A morph functions by startiing at the 1A cell then skipping 2 cells (ex 10 cells appear as ... X_ _X_ _X_ _X)not sure when the skip every Nth cell becomes useless but every other, every second or every third could prove very useful. Issues in implementation:1. Creating the marching lights effect.Example: A Candy Cane prop with 16 pixels Create a red morph with option 1 (every other cell)Create a second white morph in the same time frame starting at the first empty cell (cell/pixel 2) that was left by the 1st morph.You end up with a candy cane RWRWRWRWRW. Each morph would have to retain the same timing that it would have had in a standard morph (ie. morph across 16 pixels)If the timing remains constant, then the candy cane effect would be visable as an alternating color morph from pixel 1 to 16 Bob
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