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SS MOPH OVER A COLOR


dan martens

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IS THERE A WAY TO HAVE A MORPH BOUNCING BACK AND FORTH(ON A EVE) AND HAVING THE BACKGOUND A DIFFERENT COLOR? NEW TO THIS ADDICTION

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Yes and no. Currently if there is a "channel collision" where two effects are both trying to control the same channel, the code gives priority to the command that turns the channel on the longest period of time. So if you have a dim green background and try to do a bright green morph on top of it you will not see the morph because the channel commands are shorter for the morph than for the background because the command from the background stays on a longer period of time and the morph commands get ignored.

 

Each pixel has red, green, and blue elements, and red, green, and blue are controlled by 3 separate channels. So you can do a green morph on top of a red background, but the morph will look yellow because the red and green combine to make yellow.

 

Next year I plan to put in color "layer" support, where the effects that are on a higher layer will take priority and that gives you control over which effect you want to appear to be "on top."

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Open Superstar and select:

 

Edit-->Load/Save Clipboard and select "BouncingMorphFlashingBackground"

 

I've tried various colors with this one, but the colors that are there are the only ones I found that work.

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As I recall, "BouncingMorphFlashingBackground" has a light blue background. So you should be able to put any color on top of it that does not contain blue.

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