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LOR Reference Channels Reversed?


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This is a new one for me. I exported all the channels for my Matrix from the Sequence Editor and loaded it into the viz. When I assign channels to fixtures, the RGB Channels show up reversed (See attached picture). This stinks because it will not auto fill the RGB channels once I select the 1st one. Any reasons why this happens?


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  • 2 weeks later...

Attach your channel config (the export) here and let me look at it.

Here you go Mike. Thanks for the help.

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Thanks. I'm kind of in the middle of something else at the moment, here are 2 more things to check:

Are you hitting the '...' button, or the RGB button? Since this is an RGB fixture, you should be using the RGB button.

If I am not mistaken, when you select the 'Red' channel of an RGB fixture, and then assign a reference channel, the Visualizer will ask you if you want to assign the other 2 channels. Say yes and see what happens.

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