Guest guest Posted September 27, 2006 Share Posted September 27, 2006 In your opinions could I get LoR to do realistic lightning effects and randomly flickering lanterns? Whatever I end up with, it needs to be able to support 8 channels of audio. Is it possible to sync the LoR software to CUbase? I suppose the LoR software does not support 8 audio channels, so I won't ask. Thanks for your patience,Rob Link to comment Share on other sites More sharing options...
Guest guest Posted September 27, 2006 Share Posted September 27, 2006 Just curious...why 8 channels of audio??? Link to comment Share on other sites More sharing options...
Guest guest Posted September 27, 2006 Share Posted September 27, 2006 terrypowerz wrote: Just curious...why 8 channels of audio???Heya Terry,I use the channels to place speakers by points of interest in the haunt. In one spot I have a speaker by a ghost that tells a story. I have a coffin with a speaker in it with muffled sounds. I have thunder speakers high up, and cemetery sounds coming from speakers near tombstones.It gives the viewer a pretty convincing experience.R Link to comment Share on other sites More sharing options...
Guest guest Posted September 27, 2006 Share Posted September 27, 2006 Hey Rob,I firmly believe that LOR will support what you are doing with your haunt...but you have to sort of understand how we sequence lights to what we want to occur. I have used lor to controll lightning with flicker on the ground made up of icicle lights and had a red flood pounding out the heart beat on the side of my house with other light chasing, shimmering, and fading using my LOR set up.John Booker Link to comment Share on other sites More sharing options...
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