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Pixel Editor Issue

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Hello, I am having a problem with Pixel Editor and I can't figure out how to resolve it.

I created a snowflake using visualizer.  There are some pixels represented by bulbs.  They import into Pixel Editor as a Bulb, but when I set them to RGB and configure the channels, they won't output to the hardware.   It seems to be a problem with any pixel identified as a single bulb.  Is there a bug or something wrong.  How do I fix or get around this?   I'd create a line, but in reality they don't go Pixel 1, Pixel 2, Pixel 3, ....   The order is something like pixel 1, pixel 8, pixel 16 that I want to group together.

I tried to do a line with 1 pixel and that doesn't work either.  Any suggestions appreciated.

Edited by whitebuck

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In Prop Definition, is Sequence Method set to Pixel Editor?


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