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Sequencing Pixels in SE...Am I too Late


gmac

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OK.......Trying to do a Pixel tree for this Christmas.   Using S4 and I planned to purchase pre built sequences and  past them in to SE where I set up the pixel strings.

I have a 32 string Tree with 50 pixels P/string, and I set up each string as a universe with 50 pixels per universe, That's when I noticed the software shows I have  512 channels per universe so only the first string shows the correct starting amount of channels for that universe.

 

I don't have time to change the other 31 strings from 1 to 50 which would involve around 4800 changes.

 

Is there a way to have the S4 software change this or do I have to do them all manually.

Edited by gmac
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Hello

Before importing make from unused channels a group and delete this group

Do this for all 32 strings

And paste afterwards, it should be ok than

Regards

Dick

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