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S2 Software Updates?


jimswinder

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I got a feeling I am asking something that has been asked before, but did not find it in a search anywhere.

Anyone know if LOR will be releasing a new REV of their software this year?

I am not asking for details of the updates (if any) because I know they don't want to let the competition know what they are doing, just wondering if they might be incorporating anything submitted to their wishlist@lightorama.com before summer so we might be able to use it for the next season.

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We have been beta testing a new release. We never really know when it is going to be released to the public though. I am sure LOR and Company are ready with it it will be released. I expect it is coming very soon, but don't know for sure.

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This thread has some info half way down page four which I will also paste here.
http://lightorama.mywowbb.com/forum89/20023-4.html
It does not address which wish list items are on top of the list but does mention RBG support and being able to group channels so they are next to each other as you asked for in a prior post. Note the date of the post is from last fall.

LightORamaJohn wrote: Fri Oct 30th, 2009 08:58 pm

We decided that quick and dirty RGB support in the Sequence Editor was not the right way to proceed. The SE is undergoing a fairly dramatic restructuring to change channels into nested objects. The simplest object will be a current channel, so sequences will not look any different. A slightly more complex object is an RGB channel. This structure will make possible capabilities that Dan & I have been dreaming about for years.

Unfortunately, this change and more so the support load brought on by this time of year mean that this functionality will not be available for this Christmas.

We realize that this will result in extra effort for people and we are really sorry about that, but we think we are making the right decision for the long term. The macros and color effects in the CCR are an attempt to mitigate the inconvenience caused by our decision.

The macro and color effects in the CCR are just things I thought of and did. For us, Christmas starts in August and I felt that people had enough to do without spending time thinking about CCR firmware. (and also, there was no fussing about what to do for me to deal with) The layered internal structure of the CCR firmware makes the implementation of effects pretty easy. If people can agree on new effects (that are not crazy hard to implement) and would be useful to a lot of people, I will consider doing them now.
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ItsMeBobO wrote:

and being able to group channels so they are next to each other as you asked for in a prior post. Note the date of the post is from last fall.
I don't know if I really want to group channels together per say (isn't that what the separate tracks do now?)

I would love to be able to view a channel in Row 11 (Track 1) next to a channel in Row 241 (Track 7) so I can easily see the lighting effects in Row 11 to know where to put the effects in Row 241. IE: When Row 11 (Red Lights of a Mini Tree) is on the upbeat I want to sequence Row 241 (Blue Lights of Mega Tree) on the down beat...

Make sense?

EDIT:

Hey Bob...I see in the post link you attached someone else also asked for a "Freeze Pane", like in Excel...but I am sure I will be almost done with my sequencing before the next Rev is released... lol
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The great Carnack just called me to agree with me! :D
http://www.youtube.com/watch?v=XnwyQFe3wRA

I think you are asking for the same thing as I am saying but in a different way Jim. If not then nevermind.

Tracks are a group of channels which share a timing in that track. Note that the same channel can be in more than one track with each track having the same or different timings. If you wish, you could create tracks with different combinations of channels next to each other. It is important to note that a repeated channel will look exactly the same in both tracks. That is, adding a ramp to a channel in one track will cause that ramp to be seen in the other view of that channel in the other track or tracks.

Now back to your question. Based solely on Johns post, I think it will be easier to create views of looking at your channels. I think we will each be able to design our own way of looking at the channels. Maybe you normally want to have them laid out logically like 36 for a mega (12 each of r g B) in a track. But you may also want to sweep the yard in green from left to right. SO my conjecture is you could create a view in which you put the green lights only in the order of from left to right which would have only the 12 green channels from your mega.

Using tracks you are already able to see channels you wish next to each other. But I think it will become even easier in the future.

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ItsMeBobO wrote:

The great Carnack just called me to agree with me! :D
http://www.youtube.com/watch?v=XnwyQFe3wRA

If you wish, you could create tracks with different combinations of channels next to each other. It is important to note that a repeated channel will look exactly the same in both tracks. That is, adding a ramp to a channel in one track will cause that ramp to be seen in the other view of that channel in the other track or tracks.

I did not know that!!! That is good to know!! (good to know Johnny talks to you from the "other side" too!!)

So, just to be sure I am clear... I can have Row 11 Track 1 (Red Lights Mini Tree) also in Track 7 (row 242). If I revise Row 11 (where I originally created it), it automatically changes in row 242 in Track 7 also...and it does the reverse? If I change it in Row 242, it updates Row 11, right?

Since I am asking all these questions...if I presently have all my tracks grouped how I like, how do I add a channel from Track 1 to Track 7? Copy and Paste, or have to create it all over?

EDIT: Hmmm....how does the different tracks handle the timings if they are not the same in the two tracks the same channel is in?
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ItsMeBobO wrote:

This thread has some info half way down page four which I will also paste here.
http://lightorama.mywowbb.com/forum89/20023-4.html
It does not address which wish list items are on top of the list but does mention RBG support and being able to group channels so they are next to each other as you asked for in a prior post. Note the date of the post is from last fall.

LightORamaJohn wrote: Fri Oct 30th, 2009 08:58 pm
We decided that quick and dirty RGB support in the Sequence Editor was not the right way to proceed. The SE is undergoing a fairly dramatic restructuring to change channels into nested objects. The simplest object will be a current channel, so sequences will not look any different. A slightly more complex object is an RGB channel. This structure will make possible capabilities that Dan & I have been dreaming about for years.

Unfortunately, this change and more so the support load brought on by this time of year mean that this functionality will not be available for this Christmas.

We realize that this will result in extra effort for people and we are really sorry about that, but we think we are making the right decision for the long term. The macros and color effects in the CCR are an attempt to mitigate the inconvenience caused by our decision.

The macro and color effects in the CCR are just things I thought of and did. For us, Christmas starts in August and I felt that people had enough to do without spending time thinking about CCR firmware. (and also, there was no fussing about what to do for me to deal with) The layered internal structure of the CCR firmware makes the implementation of effects pretty easy. If people can agree on new effects (that are not crazy hard to implement) and would be useful to a lot of people, I will consider doing them now.


This is not in the new beta version.
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jimswinder wrote:

So, just to be sure I am clear... I can have Row 11 Track 1 (Red Lights Mini Tree) also in Track 7 (row 242). If I revise Row 11 (where I originally created it), it automatically changes in row 242 in Track 7 also...and it does the reverse? If I change it in Row 242, it updates Row 11, right? Yes, provided you copied that channel from one track to the other in the first place. If you added a new channel with the same name to a different track it would be a totally different channel.

Since I am asking all these questions...if I presently have all my tracks grouped how I like, how do I add a channel from Track 1 to Track 7? Copy and Paste, or have to create it all over? Copy and paste will allow you to change the channel's content from either place.

EDIT: Hmmm....how does the different tracks handle the timings if they are not the same in the two tracks the same channel is in? Think of timings simply as what they are - a mark that you place in the sequence. In and of themselves they have absolutely no effect on playback You can put as many of these marks in a track as you want, and you can put them as far apart as you want, limited to increments of 1/100 of a second. If you delete all the timing marks in a track, any events that are already programmed into the channels in that track remain exactly as they were. If you changed from one timing grid to another, the already-programmed events won't necessarily line up with the new timing marks but they'll still be there. Try it.
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George Simmons wrote:

:Since I am asking all these questions...if I presently have all my tracks grouped how I like, how do I add a channel from Track 1 to Track 7? Copy and Paste, or have to create it all over? Copy and paste will allow you to change the channel's content from either place


Actually, now that I am home and playing with it, if you do a right mouse button, there is a command titled "Copy To Other Track"...just what the doctor ordered!!
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