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Bug Report - Superstar 6.0.8 Beta - Pause does not work


Rick P

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When working in Superstar 6.0.8 Beta the Pause button does not function.  Since the stop button clears the display, the pause button would be very useful to see a "snapshot" of what is happening right now.  I've tried on multiple sequencies.

Superstar 6.0.8 Beta

System 

Microsoft Windows 11 Pro 64-bit
AMD Ryzen 5 3600X 6-Core Processor
AMD Radeon RX 5700
OpenGL version: 4.6.14800 Compatibility Profile Context 22.5.1 30.0.15021.11005

Thanks

Rick P

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Confirmed - partially.  When playing within SuperStar, the Pause button has no effect.  When not playing, selecting pause and then moving across the display, does work.

Light-O-Rama Control Panel (64-bit)
Version 6.0.8 (BETA)
Copyright 2022 Light-O-Rama, Inc.
Pro Edition
Registered to: Jim Walls

Microsoft Windows 10 Pro 64-bit
Intel® Core™ i7-8700 CPU @ 3.20GHz
NVIDIA GeForce GTX 1070 Ti
Intel® UHD Graphics 630

 

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I tried it also and got the same result.  Unusual behavior but helpful if one knows that is the behavior.  Would still like the pause button to act more like expected.

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This is the way the Pause button has always worked. Think of it as "singe step mode." Click on the Pause button then place the time cursor where desired then use the right and left arrow keys to single step through the sequence.

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I use the step through it all the time.  I did not know that it never was intended to pause while playing.

Thanks for the explanation Brian.

 

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Great to know Brian.  I was unaware that it worked that way but now that I understand, it will be a great tool.

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