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Standalone mode download fail


TheDucks

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I have a simple sequence I wanted to run off season. When I try and load it, it fails (retries) at 1000.

I have tried this on a Pxie8, Pixie4 (both gen 2) and a CMB24 (shares a enclosure with the pixie8)

HU says there are plenty of bytes for the ~7900 of my  sequence

The sequence uses 5 LOR ID's (involves 3 physical controllers. Not all ports used. Used SE to remove unused ports from sequence)

Network is set to Regular for all ID (download will not even start if that is wrong).

There seems to be a dearth of info about Standalone usage other than how to us HU.

FWIW a few years back I did have a Pixie 4 + AC test run (the Pixie was the host, the AC could not source fast enough)

Any ideas, FAQ  Still on 4.4.16

 

Edited by TheDucks
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Does the same sequence play from your computer when connected? If it doesn't play from your computer it will not play in standalone mode.

The sequence should only be loaded to one of the standalone supported controllers.

I will assume that you do understand it must be a animation and not a musical sequence.

JR

Edited by dibblejr
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1 hour ago, dibblejr said:

Does the same sequence play from your computer when connected? If it doesn't play from your computer it will not play in standalone mode.

The sequence should only be loaded to one of the standalone supported controllers.

I will assume that you do understand it must be a animation and not a musical sequence.

JR

JR, Yes, it plays . Originally it used 3 networks (Regular, AuxA, AuxB due to house/cable geometry and RS485 not allowing 'Y' patching) . (236 Smart nodes on 3 controllers. a really simple animated  (Red, Whit & Blue) sequence. The LCS is 394KB)

Yes, I knew it was to be loaded on one controller (previous experience proved an AC could not support a Pixie, but the reverse worked fine)

FWIW it won't even start to load if more than network Regular. All controllers need not be present to LOAD, as a matter, they suggest only 1 during the load phase.

I re-patched (House is WIRED😀, patch panel is in the furnace closet (was easy access for wires))  to the final config  ( Pixie4 - Pixie8/CMB24 - Pixie4)  I tried loading onto 3 of the 4 controllers shown (only 1 at a time).

The LOAD always  failed at 1000. Never got far enough to see if it ran. Each attempt, after4 retries the the utility popped a FAIL message. I also cleared the previous downloads every time.

FWIW Pixies (all 2nd gen)  and the CMB have the latest FW

 

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I believe they must all be on the same network.

Also remove it from the controller and try the sequence from the computer to see if it plays.

JR

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10 minutes ago, dibblejr said:

I believe they must all be on the same network.

Also remove it from the controller and try the sequence from the computer to see if it plays.

JR

They ARE on Regular (when standalone)

Are you suspecting the Fail / retry is false?

I never even tried to RUN the failed download. 🥴

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7 hours ago, TheDucks said:

They ARE on Regular (when standalone)

Are you suspecting the Fail / retry is false?

I never even tried to RUN the failed download. 🥴

If you havent attempted to run the "failing" sequence using a computer you may want to try this. If it works playing from the computer it should play through standalone. If it doesnt play from a computer it will not work in standalone mode. Once you test that, perhaps we can move on from there.

JR

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9 hours ago, dibblejr said:

If you havent attempted to run the "failing" sequence using a computer you may want to try this. If it works playing from the computer it should play through standalone. If it doesnt play from a computer it will not work in standalone mode. Once you test that, perhaps we can move on from there.

JR

You mis understood me. I never tried to run a failed load standalone (possible false fail?)

I ran the sequence while it was configured for 3 networks. All I did was use the network tool:Change Controller,  in SE to set all the networks to Regular (you do this for each LOR ID used)in the Stand alone copy

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1 hour ago, TheDucks said:

You mis understood me. I never tried to run a failed load standalone (possible false fail?)

I ran the sequence while it was configured for 3 networks. All I did was use the network tool:Change Controller,  in SE to set all the networks to Regular (you do this for each LOR ID used)in the Stand alone copy

Yes, but try the sequence as re-networked through a computer or director to see if it works.  (all on the Regular NW)

JR

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20 hours ago, TheDucks said:

(236 Smart nodes on 3 controllers. a really simple animated  (Red, Whit & Blue) sequence

Are you sure that the sequence is within the capabilities for a stand alone?  I just looked up the specs for a CMB24 (which you said you tried) and it says about 10,000 commands.  With 236 smart nodes (or 708 channels), that means that 15 commands per channel, exceeds the stand alone capability.  Try creating a simple sequence with only a small number of channels, and see if that works.  If that works, that will give an idea where the problem is.

 

Edited by k6ccc
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4 minutes ago, k6ccc said:

Are you sure that the sequence is within the capabilities for a stand alone?  I just looked up the specs for a CMB24 (which you said you tried) and it says about 10,000 commands.  With 236 smart nodes (or 708 channels), that means that 15 commands per channel, exceeds the stand alone capability.  Try creating a simple sequence with only a small number of channels, and see if that works.  If that works, that will give an idea where the problem is.

 

You may have hit the nail on the head. TNX

Please tell me where you found that info. I was relying on what was shown on the HU standalone screen (where you choose the device and file to send).  FWIW, the Pixie8 failed the same way-place although the numbers were different (I assumed 😐 those were bytes in both places and I was safe)

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42 minutes ago, Mr. P said:

Thanks. Somehow I missed that. (I could not find a similar entry in the Pixie# manual

So that begs the question on Why HU even let me try. (It did stop me up front when my sequence had more than 1 network called for)

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