KYHI 7 Posted Sunday at 03:43 PM Share Posted Sunday at 03:43 PM How do you show an Eight Section Arch as 8 sections in sequencer - so as to sequence by section, not pixel channels Link to post Share on other sites
JohnnyJ 0 Posted Sunday at 06:26 PM Share Posted Sunday at 06:26 PM From the Prop Definition for your arch, goto Motion Effect Rows and then Subdivide the arch to as many sections (columns) you need. Link to post Share on other sites
Aubrey 9 Posted Tuesday at 08:23 PM Share Posted Tuesday at 08:23 PM Or if you're saying it's an AC Arch with 8 sections (8 channels), you would just type an 8 in the segment field of the prop definition window. Link to post Share on other sites
KYHI 7 Posted 10 hours ago Author Share Posted 10 hours ago (edited) No it is a 50 Pixel Arch - divided into 8 groups of pixels Edited 10 hours ago by KYHI Link to post Share on other sites
k6ccc 1,070 Posted 8 hours ago Share Posted 8 hours ago Likely the easiest (IF it will ALWAYS be treated as eight groups where all the pixels in a group will ALWAYS behave the same), it to set the 50 pixels up as groups in the controller itself - provided the controller you are using can do pixel groups (most can). That way as far as sequencing is concerned, it IS eight RGB channel sets. I am doing that on my roses where each RGB "pixel" is actually about 2 1/2 feet of strip. This only works if those arches will ALWAYS be treated as eight RGB channels and your controller can do that. With that said, I have six 50 pixel arches, and in my opinion, you would be severely handicapping yourself if you don't take advantage of the 50 pixels. Chases, sweeps, etc look so much smoother with each pixel individually controllable. And you can still group things in sequencing when you want to. This video will show the roses along the wall in the first part of the song, and at about 40 seconds (and later), you can see what you can do with the 50 pixel arches. Link to post Share on other sites
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