MattJ Posted November 26, 2020 Share Posted November 26, 2020 Hi Folks I recently added a a couple of loops to an animation sequence for the first time. The sequence plays fine in Sequence editor but when I load it to an SD card with Hub and put it in my G3-MP3 the device will not initialize. Actually, the G3-MP3 stays on the INIT screen even after the SD card is removed. The G3-MP3 is hung up in this state until the power is removed and the unit resets. Things I have tried: Updated LOR SW to 5.5.16 (I was on 5.5.x but x was not 16) Updated G3-MP3 firmware to 5.38. I am sure I was WELL behind. Just in case there was some thing in the original sequence, I created a brand new single prop 10s animation with no loop - it played fine. Added one 5 second loop.... G3-MP3 will not load it. I can live without loops I guess, but seeing as I've spent a few hours on this tonight I figured I'd post here to see if anyone has any pointers? Thanks in advance Cheers MattJ Link to comment Share on other sites More sharing options...
Orville Posted November 30, 2020 Share Posted November 30, 2020 I know I've used a loop with a Director in the past. So the newer ones should be able to use a loop. But I don't think the Director can handle nested loops. Link to comment Share on other sites More sharing options...
MattJ Posted December 1, 2020 Author Share Posted December 1, 2020 Thanks @Orville - It's just a single loop and I copy/pasted my way out of it. I'll go back and try again at some point. For now....I have bigger (water) problems to solve! Thanks for the reply. At least I know it should be possible. Link to comment Share on other sites More sharing options...
rmturner54 Posted October 27, 2021 Share Posted October 27, 2021 I tried a loop with a simple halloween sequence hoping the directorwould repeat the sequence over and over until my end time was reached. It only played it once. THe help desk pointed me in the right direction. It was a simple oversight on my part. In the hub there is a selection called "continous play"...daaahhh. Problem solved Link to comment Share on other sites More sharing options...
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