Rousefamily5 Posted November 17, 2019 Share Posted November 17, 2019 (edited) For some reason only 1/2 of the ports of my (4) pixie16 ports work. All ports on each controller turn on lights in HU test, all 16 ports send data to the pixel strips. However, when I play the sequence in Pixel Editor the lights do not come on for ports 10-16. On all four controller it's as though prop definition doesn't recognize I have 16 ports. Any idea? Edited November 17, 2019 by Rousefamily5 clarity in explanaion... Link to comment Share on other sites More sharing options...
TripleJ3EB Posted November 22, 2019 Share Posted November 22, 2019 you need to use hexadecimal channel numbers. if the first one is 11, it goes: 11,12,13,14,15,16,17,18,19,1,1B,1C,1D,1E,1F,20 i'm guessing you went 19,20,21,etc. Link to comment Share on other sites More sharing options...
Mr. P Posted November 22, 2019 Share Posted November 22, 2019 You do know that if you are using four Pixie16's then you are using 64 Unit ID's right? Link to comment Share on other sites More sharing options...
TheDucks Posted November 22, 2019 Share Posted November 22, 2019 (edited) 2 hours ago, TripleJ3EB said: you need to use hexadecimal channel numbers. if the first one is 11, it goes: 11,12,13,14,15,16,17,18,19,1,1B,1C,1D,1E,1F,20 i'm guessing you went 19,20,21,etc. You pull a 'me' that I did last week. (I left out a port) 😳 the port is 1A, 1B,1C,1D,1E,1F SO YOU HAVE 4 HEX SERIES PROGRAMED (1 for each Pixie) : 1x, 2x, 3x 4x Edited November 22, 2019 by TheDucks Link to comment Share on other sites More sharing options...
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