default 180 Posted November 23, 2018 Share Posted November 23, 2018 Matt, Today while helping someone with an issue, I ran across something that doesn't seem right. When entering a number into the Preview Design of a prop, it allowed the user to enter D1 as a Unit ID number. When looking Channel Conflicts, this mistyped / invalid Unit ID number did not appear as an error. Couldn't there be a check in that box to only allow valid ID numbers. Just a thought. Here's the thread in which this issue came up in. Alan.... Link to post Share on other sites
TitusCarnathan 69 Posted November 24, 2018 Share Posted November 24, 2018 D1 is a valid ID number, While not efficient to have that many id numbers in a network the highest controller ID you can set to a controller is F0 which is 240 controllers. 1 Link to post Share on other sites
MattBrown 127 Posted November 24, 2018 Share Posted November 24, 2018 @TitusCarnathan is correct. Unit ids of 01 through F0 hexadecimal (1-240 decimal equivalent) are valid. Matt 1 Link to post Share on other sites
default 180 Posted November 24, 2018 Author Share Posted November 24, 2018 I did not know that. Thanks for pointing that out. In the users preview I was working it was a typo, and it looked like a bad ID number to me. Which is why I guess it didn't come up as an error. Sorry for the false alert. Alan... Link to post Share on other sites
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