press start Posted October 12, 2018 Posted October 12, 2018 I am exporting a completed sequence that displays correctly in Superstar. However when I export the sequence and play the sequence in the LOR sequencer the entire sequence is upside down. This also happens with purchased sequences as well. I am using a Pixcon16 set up to run DMX. I am keeping it simple at this point and running one universe per string. I have looked but am I missing an obvious fix? The sequence does play and activate the pixel strings properly. Just upside down. Thanks in advance -roger-
Mr. P Posted October 12, 2018 Posted October 12, 2018 (edited) If this is a tree did you confirm the placement of the controller? It sounds like you may have the controller at the top instead of the bottom or vice versa. If in Vis mode then then Vis controls the placement by pixel 1. Edited October 12, 2018 by Mr. P
press start Posted October 12, 2018 Author Posted October 12, 2018 It is actually a horizontal strip 16 pixel strings high... Will check those settings. thanks
dibblejr Posted October 13, 2018 Posted October 13, 2018 You can do what i did- reverse the order of the strings by plugging theM in backwords ie; 1= 24 and 24= 1 Just an example if your matrix is larger or smaller the number will be different JR
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