shredocaaster Posted September 11, 2017 Share Posted September 11, 2017 (edited) Last year on version 3 I was running 20 CCR's , 180 Dmx channels off an Idmx 1000 and then 64 standards LOR channels... all off 4 USB's and was starting to have issues such as glitches within the dmx items. This year I was thinking of adding a Holiday Coro DMX tree and I am wondering how people are running this many channels without the glitches or if I am missing something here. Thanks! Edited September 11, 2017 by shredocaaster Link to comment Share on other sites More sharing options...
k6ccc Posted September 11, 2017 Share Posted September 11, 2017 The question to ask is how many channels were on each LOR network? Next is what speed are those networks running? Back when I started with this, the old rule of thumb was six CCRs or 900 channels on a single 115K LOR network. Since that time, LOR how has 500K and 1000K network speeds (not everything will run at the higher speeds). Of course the higher speeds can carry more data as long as your hardware can support the higher speed. Also with S4, there are now enhanced networks and intensity files. Both of these will also allow carrying more traffic on a network. Both of those require a Pro level license and of course don't exist on your S3. What are you using as a show player? Link to comment Share on other sites More sharing options...
shredocaaster Posted September 13, 2017 Author Share Posted September 13, 2017 Thanks, K6ccc! I was curious about how different version 4 was last year already. Different enough that I should be using it! I am using a Gaming Lap top to run the show, shouldn't be issues there. Link to comment Share on other sites More sharing options...
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