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Starting Pixel Point


Little_b
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I think I missed something in my set ups.  In PE I set up my Pixel Strips with starting points where I need them for Controllers.  How do you tell which end of the Pixel Prop/Fixture is the first in Visualizer?  The "chase effects" I created in PE all go in the same direction in my PE Preview, but they are random in my Visualizer Preview.

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Import the visualizer file into PE then watch it from there.

SPaschall

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