SPaschall Posted October 14, 2015 Share Posted October 14, 2015 How many CCB 100 sets can be supported/programmed in PE in LOR legacy mode? SPaschall Link to comment Share on other sites More sharing options...
MattBrown Posted October 15, 2015 Share Posted October 15, 2015 The challenge with getting CCP's and CCB's to work with the Pixel Editor is avoiding the macro channels. If using "dual-normal" mode, it is possible to configure all 100 pixels as a single string. In legacy mode, you should be able to use 50 pixels per string - just set "Max Circuit" to 16. To be clear, you can use all 100 pixels, they just have to be treated as 2 strings of 50 in the Pixel Editor. Those 2 strings can be in 1 prop, 2 props, or more. Matt 1 Link to comment Share on other sites More sharing options...
SPaschall Posted October 15, 2015 Author Share Posted October 15, 2015 The challenge with getting CCP's and CCB's to work with the Pixel Editor is avoiding the macro channels. If using "dual-normal" mode, it is possible to configure all 100 pixels as a single string. In legacy mode, you should be able to use 50 pixels per string - just set "Max Circuit" to 16. To be clear, you can use all 100 pixels, they just have to be treated as 2 strings of 50 in the Pixel Editor. Those 2 strings can be in 1 prop, 2 props, or more. MattSo when I set the addresses to map them out, would I still need to figure the macro channels in? I.E. First string 150 second string 161 ect.. assuming I am in dual-normal mode. SPaschall Link to comment Share on other sites More sharing options...
MattBrown Posted October 15, 2015 Share Posted October 15, 2015 If you use dual-normal mode and set Max Circuits to 150, then the channel calculations in the Prop Definition window will always avoid the macro channels. You can verify this by selecting Prop > Layout from the Preview Design window after you have created your prop - it will show the unit id and circuit of every pixel in the prop. Matt 1 Link to comment Share on other sites More sharing options...
Scott Tuthill Posted October 16, 2015 Share Posted October 16, 2015 I can vouch for Matt's approach it works just fine. Dual Normal is the way to go and then you can also use the Flip String settings to move Pixel/Bulb #1 to whichever end of the string you want it. It took Matt's suggestion for me to try Dual Normal as it is not documented in the CB100D manual I received -- though it showed up in the Hardware Utility when I went to Configure the controller. Scott Link to comment Share on other sites More sharing options...
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