ed26105 Posted July 2, 2015 Posted July 2, 2015 Just upgraded and tried to import sequence into pixel editor. Have imported on previous versions without problem. However, now six arches will not import. The 'more info' says "Channels in PE but not in SE". But channels are in SE and channel assignments have not changed in either PE or SE.
ed26105 Posted July 2, 2015 Author Posted July 2, 2015 Looks like not importing props which are programmed on track 2 and 3, only track 1.
MattBrown Posted July 2, 2015 Posted July 2, 2015 Yes, the import from SE assumes all channels exist in track 1. Matt
MattBrown Posted July 3, 2015 Posted July 3, 2015 Agreed. The next release will import from all tracks. Matt
pyrotech Posted July 3, 2015 Posted July 3, 2015 Hey Matt, I know you guys were releasing Beta versions twice a week. Since you have gone to a general release, how long do you expect before we see the next version released? Thanks,Tim
rmcjfrank Posted July 16, 2015 Posted July 16, 2015 Same problem, and all of my channels are in Track 1. I am trying to import a mega tree, and it lists channels that "don't exist" in SE...yet they do. It needs to import 2400 channels, and it says only 2079 SE Channels exist -- yet all 2400 exist in SE. Also, a problem for a possible future fix - when you click "more info" to see what channels have the problem. The box that pops up has a fixed width, and goes beyond the screen (below), but you cannot scroll. In short, I can't see more than about 100 of the 321 channels that are in error.
rmcjfrank Posted July 17, 2015 Posted July 17, 2015 (edited) Update: my workaround was to "reassign" the channels in SE - tedious, but it end up being strip 1,2, & 3. I just reclicked the same info on each one -- one-by-one -- and it finally lined up 2400 for 2400. All of the channels were correctly listed, but clicking the same info (actually, I only had to reselect "DMX" for each one, and that fixed it). Edited July 17, 2015 by rmcjfrank
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