Jump to content

DMX Arches in Visualizer S4


Recommended Posts

I'm sure I'm just having a brain fart, but I can not figure out how to create a pixel strip arch with the correct number of pixels. I"m using 1 strip, 16.5' long for 2 arches, with two null pixels between them, with the first pixel starting with universe 1, channel 28, 3 leds to a pixel (channel 1 -27 are dumb strips on different controller).  When I use the wizard to set up the channels, I can't seem to end up with the right amount of pixels in the archs.  What am I missing?

Edited by Dcroc
Link to post
Share on other sites

You can't mix Pixel Universes with non-pixel universes in the Visualizer.  You'll need to create 9 pixels (27 channels, starting pixel 1) to represent the first 27 channels (those dumb strips).  Then create the arch with as many PIXELS as each one has (in your case 3 LEDs = 1 PIXEL), and set the starting pixel number to 10.  

Link to post
Share on other sites

Yup, did that.  Got that far.  I'm not having trouble creating the arch, I'm having trouble getting the strip devided in 2 and the right pixel count on each arch.  Seems I end up with half an arch that lights up, or one with way too many pixels/channels. I simply need 24 pixels (3 leds each pixel) on each arch. I would have thought that 2 pixels per 12 segments would do it, but doesn't seem to work out.  Why can I not simply choose 1 pixel per segment?  Why do I even have to break it into segments rather than just single pixels?.

Link to post
Share on other sites

Yup...that's it. Just one segment per arch. Was confused by "segments". Why would I want an arch in more than one segment? I can see that for light strings, but why pixels?

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...