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New Sequence


Denny

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I have my show up and running so thought I would take some time and play with LOR II and do a new sequence. I created a new file and imported the channel configuration. Initially, everything looks great on Track 1, however, when I go to any of the other tracks (2-4), there are no Timing marks/grids. If I make an entry into Track 1, it shows up in the applicable other track, but there are still no timing marks on those tracks. Is this a bug or am I doing something wrong?

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Denny,

For the little I have played with LORII this is not a bug. Tracks can be used to set down timings for different parts of the song. You may use the tapper to fill in timings in track 1, beat wizard to place timings in track 2, VU wizard to put timings in track3.

Yes what ever you enter in a track as far as controls for the lights, show up in all tracks and may or may not line up with the timing marks in other tracks.

Chuck

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This is how tracks work. The whole idea is that each track can have a completely different set of timings than the other tracks. So if you want some parts of the sequence to react to the lyrics you tapped in, you'd do that part on one track. In another part you might want things reacting to the major beat generated by the beat wizard on another track. And on a third track, you might want a very fast chase that you do on a track with .05-second timings...

-Tim

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Denny - try creating a LORII file with only 1 main track, import your channel config, and then export again as what I think of as a "1 track LORII config" - then with a new sequence, if you import the config before creating any tracks you'll get (or should get) all the timings that you previously exported.

I've found if I export a config that has multiple tracks, and then import into a file that does or does not have multiple tracks, things seem off as you are describing.

However, as long as you export a channel config where the first track has all of your channels, and import into a sequence where the first track has all of your channels, things seem to work out better. Does that make sense? Was just struggling with this last night to figure out how to maintain the timings in the main sequence area, this approach worked.

With that said, one of the nicest features of the track system is allowing the different timings per track, and how they can then map onto the main sequence area. I love it! I usually have 0.05 timings in main sequence - and when I've used the beat wizard or something, they won't always match up perfectly with my timings (off by 0.02 or something like that). Over a period of time trying to force the beat into my 0.05 timings messes up, and things are no longer synched. Using the beat wizard in a separate track makes it perfect - import a copy of my channel to the beat wizard track, and you get the new beat wizard timings for your channel - everything matches up well, and the events are now superimposed on the 0.05 timings perfectly. Thrilled with how well that works for some of the songs where you really need to be exact on the beat.

Good luck!

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I'm slightly annoyed by this as well. For my main track I have sub divisions of the beat and for my second track I use 0.05 seconds timings. When I import a channel config, the second track does not have any timings, so I delete the second track and re-add it because I don't know how to just to select 0.05 sec timings for it.

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