Jump to content
Light-O-Rama Forums

Problem after intergrate ss into main sequence


Gilles

Recommended Posts

If I play ss sequence by itself, the lights lit up; however, after adding the ss sequence into my main sequence, none of the pixels are on. I mean the actual lights are not on, the stimulation on the computer works fine. The regular LED lights are working fine too.

Link to comment
Share on other sites

Error 27, but couldn't find any conflict channel at all.

If I deleted all ccp from my main sequence, 24 of them, leave only LEDs and 8 floods then they all work fine. Add one ccp string back into the main sequence then the flood lights won't lit up.

Link to comment
Share on other sites

Run the verifier again. It will tell you which channels are conflicting. You don't have to search and find.

 

Sounds like you have duplicate channels in there that is causing the problem.

Link to comment
Share on other sites

Don:  here are the errors.  These are the conflicting channel settings. 

post-14040-0-51799400-1417152251_thumb.j

Edited by Gilles
Link to comment
Share on other sites

Well, this unit has two strings and I chose the second one has its own id.  When I click on the pixel of string2, it shows controller 0B instead of 0A.

Edited by Gilles
Link to comment
Share on other sites

Well, I just went back to check on "MegaTree 0A s1 - LR" and "MegaTree 0A s2 - LR", they both are on unit 0A circuit 151.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...