Jump to content
Light-O-Rama Forums

How to automatically assign channels


Robert Burton

Recommended Posts

I have pixel mega tree that I am adding to my display this year. It will have 24 legs with 40 pixels per leg. Is there a way to add to an existing sequence without manually having to go in and set every channel by hand? Has to be a easy way to do this :-)

I am running S3 Advanced WITHOUT the Superstar add on.

Link to comment
Share on other sites

  • 1 month later...

I am running into some problems using Vegomatic.  I have a 16 string, 50 node megatree. So in Vegomatic, I have 16C x 50R, 0 folds, Position - bottom, left, network type - DMX, Univ01, left strings per universe to default of 10.  What I get when I import this to LOR is the first universe has 510 channels, universe 2 has 90, U3 has 510, U4 has 90....   So every other universe has only 90 channels. I am expecting each universe to have 510.  What am I doing wrong?

Link to comment
Share on other sites

Check the Continuous box.  This will use up all 510 and go back to 1 in the middle of a string.  Not all controllers can handle this.   The pixnet box means to use all 512 which splits a pixel between universes.   If you are ok with some DMX channels left unused, then set the strings per universe to 3 which will use 1-450   on 5 univ and 1-150 on the 6th.

Link to comment
Share on other sites

Thanks Bob - checking the Continuous box did the trick and worked perfectly for E682 controller.  Appreciate the help.

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
×
×
  • Create New...