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Light-O-Rama version 3.11.0 released as an open beta


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We have just released version 3.11.0 of the Light-O-Rama software suite as an open beta.


Before getting into how you can download the new version and what's new in it, here is some information about what we mean by "open beta":


What is beta software? Beta software is code that has been tested by the programmers who have written it and has received some internal testing by other members of the company.  The software is stable enough to be tested by a rather large group, but it is not software that is ready for general released.


Why an open beta? Over the last few months, we have received dozens of requests from people to join the beta testing group.  In the past, we have kept that group closed, and have always had a backlog of people wanting to take part.  To make management of the beta group simpler, we are going to open the beta to everyone.


Who should use beta software? Beta testing is not for everyone.  By nature, beta software will have more problems in it than generally released software.  Testing beta software allows a user to find out if an enhancement does what they need, and if not, provide suggestions on how to fix or improve the software.  Do NOT use the beta software if you are not ready to uncover bugs/problems with it.  People who volunteer to test beta software must report problems, but please do not complain that there are problems - problems are expected! When testing beta software, please make sure to save often so that if something crashes, you'll minimize your loss.


How can I report issues, make suggestions, or ask questions about the beta? There is a set of forums for the open beta, where you can report bugs or give other feedback, here:




Does my license cover this release? Please note that your license may or may not cover this version. To check, please go to the license retrieval page, and enter your email address (the one you purchased your license with).  An email should then be sent to you with information about your license. The "Summary" section will tell you whether or not your license covers the latest version of software. If it does not, you can either continue using the version that you currently use, or consider purchasing a license renewal in order to start using this new version.


What's new in this version? Here is a brief list of the changes in this version (for a more detailed list, please see the help file's What's New page):

  • Cosmic Color Array support
  • Channel priority
  • Named timing grids kept even if empty and not in use
  • New card and controller support in the Hardware Utility
  • Easy Light Linker configuration change
  • SuperStar font update
  • SuperStar CCR string segments increase
  • Sequences can be removed from the Recent Sequences list
  • Paste options moved to their own portion of the Tools Panel
  • Memory and speed improvements for sequences
  • Control over number of recorded undo items
  • Changing input types with InputPup devices
  • New MP3g3 Show Time Director firmware
  • New CTB32LD/LOR160xWg3 firmware
  • Bug fix: In the Hardware Utility, sometimes the ELL icon would show up when an MP3 director was connected but no ELL was on the network.
  • Bug fix: Smooth effects in SuperStar would not export beyond 4 minutes 21 seconds of a song.
  • Bug fix: The LOR Verifier would report an "error 7" on the file "audioconv.ocx", meaning that the file was missing.  This is because the file is no longer used by the current version of Light-O-Rama software, and therefore is no longer distributed.  That check has now been replaced with checks for new libraries used by the current version of software.
  • Bug fix: In SuperStar's Visualization mode, the Pixel Resolution macro was not being supported for auxiliary networks.
  • Bug fix: On some computers, SuperStar would have a repaint problem that would happen when you replayed a sequence to the computer screen.
  • Bug fix: Import visualization in SuperStar had various issues relating to mapping lights to the sequencing grid.
  • Bug fix: Text with a ramp in SuperStar could create channel commands for channel 151 when exported, resulting in white flashes on the CCR.
  • Bug fix: In SuperStar, the selection rectangle would not get drawn around text actions that had a trailing ramp.
  • Bug fix: SuperStar would crash when saving a file with a very large image.
  • Bug fix: Only one star could be set when applying a star scene in SuperStar.
  • Bug fix: If you had more than one sequence open in the Sequence Editor, and they were not maximized (with respect to the Sequence Editor itself, as opposed to with respect to the screen), and you attempted to close them via their "X" buttons, the last one would not close.
  • Bug fix: Musical sequences are not allowed to have loop levels, but the Sequence Editor would allow you to add a media file to an animation sequence that had loop levels, which would lead to various issues.  Now the Sequence Editor will offer to remove the loop levels, and will not add the media file unless the loop levels are removed.
  • Bug fix: In SuperStar, selecting or moving an effect in the time layers in a large sequence could take 30 seconds or more and cause the program to appear to crash.
  • Bug fix: If you moved two smooth effects that have the same start time up or down a layer in SuperStar, one of them could disappear.
  • Bug fix: If you tried to use a sequence containing a loop that looped back more than 255 times as a standalone sequence, the Hardware Utility would refuse, giving a not-too-helpful error message that merely said "Overflow".  The Hardware Utility will still refuse, but it will now give an error message that is, hopefully, more helpful.
  • Bug fix: There could be a flicker at the end of the tail on a visEffect.  The flicker would only be seen in the exported file.
  • Bug fix: Moving endpoints of a group of morphs in SuperStar wouldn't move to the upper sequencing rows if using half ribbons in CCR mode.
  • Bug fix: A light in a QuickVis visualization would fail to draw if the QuickVis was large and had to be shrunk to fit on the SuperStar screen.


How do I get this new version? The new version can be downloaded from:




Or from our alternate download location:




Thanks for your help!

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