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Light-O-Rama version 3.10.12 released


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We have just released version 3.10.12 of the Light-O-Rama software suite. 


This is a regular release, not a beta.  For those of you who participated in the beta: Thanks! And this is exactly the same as the version 3.10.12 that we released to beta, so if you already have installed that, there is no reason to install this.


Here is a brief list of changes relative to the last regular release, version 3.10.6 (for more details, please see the help file's What's New page):


  • New device in Insert Device: CMB24D
  • Continued improvements to media handling
  • VisEffects
  • Import Visualization Pair
  • "Reverse" keyword for pixel layout in CCR fixtures
  • "Myorder" keyword for order of fixtures
  • Help File Available in EPUB Format
  • Bug fix: Musical sequences whose media files had names that included multiple consecutive periods (such as "1983... (A Merman I Should Turn To Be).mp3") would not successfully play.
  • Bug fix: In SuperStar, if you clicked on an effect in one of the effect lists and then hit play, the effects wouldn't get rebuilt and played for the new location you are at.
  • Bug fix: The movement and color of instant sequence effects in SuperStar would get reinitialized every 10 seconds.
  • Bug fix: The grid setting and star in use setting could change when changing between SuperStar's CCR mode and Visualization mode.
  • Bug fix: After changing from SuperStar's Visualization mode to CCR mode, you could not add a scene to the star.
  • Bug fix: Export of large sequences could cause SuperStar to crash.
  • Bug fix: On some computers with older versions of Windows Media Player, no matter what play speed was selected in the Sequence Editor, the sequence would always play at normal speed.
  • Bug fix: In SuperStar, rendering a fast rotating fan with thin blades would play fine on the computer screen, but would export as a dot.
  • Bug fix: In SuperStar, a fan longer than ten seconds would play fine on the computer screen, but when exported would last less than ten seconds.
  • Bug fix: If a soundboard interactive group were set up in a show, and contained a single sequence on a particular trigger, and that trigger were tripped while that sequence was playing, an error message would occur ("ERROR STARTING SEQUENCE (This key is already associated with an element of this collection)").  The sequence would not start, and could no longer be started during the current run of the show.
  • Bug fix: Text masks in SuperStar were not working for imported visualizations using a matrix made up of fixtures.
  • Bug fix: SuperStar's smooth effects would not play to white mono-color lights.
  • Bug fix: Shimmers produced in SuperStar would not stay the same color while shimmering.
  • Bug fix: If a CCR with no assigned base unit is in an imported visualization, SuperStar will issue a warning.
  • Bug fix: You can now open a file in SuperStar by double clicking on the file in Windows. Previously, SuperStar would crash while attempting to open the file if you did this.
  • Bug fix: In an imported visualization in SuperStar, props of two or three fixtures would be in reverse order.
  • Bug fix: In an imported visualization in SuperStar, the trailing ramp of an image would not clip the maxrix CCRs.
  • Bug fix: mporting a prop into a visualization that was empty (that is, which had no fixtures) would cause the object selection area to disappear from the Visualizer.
  • Bug fix: If Play Again was used in the Sequence Editor before Play (without "Again") had ever been used, play would hang.
  • Bug fix: If a large sequence with a ribbon located at the bottom was exported, SuperStar would crash.
  • Bug fix: If SuperStar was launched into CCR mode, the "star in use" setting would get set to "no", and the star channels would get played to ribbons, and you wouldn't be able to add star channel effects either.
  • Bug fix: Visualization errors in SuperStar no longer get reported at launch if you are in CCR mode.  Also, visualization file errors are not reported when loading a CCR mode sequence.
  • Bug fix: Some dialog boxes in SuperStar would allow the start time of an effect to be after the end time.
  • Bug fix: Text and images sometimes would not clip properly when played to a visualization in SuperStar.
  • Bug fix: Some visualizations would not import properly in SuperStar.

Please note that your license may or may not cover this version. To check, please go to the license retrieval page, and enter your email address (the one you purchased your license with). An email should then be sent to you with information about your license. The "Summary" section of the email will tell you whether or not your license covers the latest version.


If your license does not cover the latest version, you can either continue using the version that you currently use, or consider purchasing a license renewal in order to start using this new version.

You can download the new version from the software download page. If that page does not say 3.10.12 as the lastest version, please click your browser's refresh button.

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