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EQ effect first release SpEx


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Posted (edited)

First open release of  SpEx    Spectrum Extract   effect creator.  

 

You can DL it from here http://itsmebob.com/Christmas/2013/SpEx.zip

The included bass.dll must be in the same folder you run SpEx from

 

Create your matrix setup in Vegomatic first.   This step takes only a minute. 

 

The how to video is not ready yet but will be soon.    

Edited by ItsMeBobO
Posted

Thanks BobO, now I have to dig out my matrix again, i had just put it away. Built my first sequence in about 10 minutes, looked very cool in the visualizer. Now i have to see how it  looks on the matrix.

 

I will have to bring my matrix to the mini now to show off your new tool, 

 

I will try and video it tonite if i can get everything set up.

 

Good Job.

Posted

forgive the newbie question, but could this be used with "normal" channels? That is, could I define a channel within a frequency range and then it would be "activated" when the music is within that range?

Posted

Hmmm i can try to find you a way to do it. But it may involve an rgb convert step. also please tell me if you are using single bulbs in a matrix or a string on a bush or house window. more detail please. picking a frequency is not easy as all sounds have harmonics which make many peaks.

Posted

Hmmm i can try to find you a way to do it. But it may involve an rgb convert step. also please tell me if you are using single bulbs in a matrix or a string on a bush or house window. more detail please. picking a frequency is not easy as all sounds have harmonics which make many peaks.

 

Sorry I don't know anything about Vegomatic (yet) so maybe i'm totally out in left field here. I was thinking of strings rather than single bulbs. So perhaps you have a set of strings that are "assigned" a certain frequency range and the strings react when the music is detected within that range. Perhaps the intensity could be set by the strength (wrong word i'm sure) of the sound within that range too. I guess it would act like a big color organ but using the LOR controller as the switcher.

Posted

Your solution is ready to try Tony.      You need to create a matrix with only one row in vegomatic for SpEx to use.    When SpEx sees the single row, it will interpret this as nonRGB and use 10 different intensities for the volumes at each frequency.    There may be some tweaking needed for a dimming curve which in not in this release.    Video  https://vimeo.com/74925885    You need to DL Vegomatic too since that had to be changed to allow a single row matrix. 

Posted

Your solution is ready to try Tony.      You need to create a matrix with only one row in vegomatic for SpEx to use.    When SpEx sees the single row, it will interpret this as nonRGB and use 10 different intensities for the volumes at each frequency.    There may be some tweaking needed for a dimming curve which in not in this release.    Video  https://vimeo.com/74925885    You need to DL Vegomatic too since that had to be changed to allow a single row matrix. 

 

Awesome, can't wait to try it!

  • 2 weeks later...
Posted

Sorry I don't know anything about Vegomatic (yet) so maybe i'm totally out in left field here. I was thinking of strings rather than single bulbs. So perhaps you have a set of strings that are "assigned" a certain frequency range and the strings react when the music is detected within that range. Perhaps the intensity could be set by the strength (wrong word i'm sure) of the sound within that range too. I guess it would act like a big color organ but using the LOR controller as the switcher.

Today I posted a new release of SpEx to make the EQ effect on regular strings.  It now supports splits as well as right or left for the low frequencies. 

  • 3 weeks later...
Posted

I'm obviously doing something wrong, but I can't get this to work.
 

I open an audio file (either one of the included .wav's, or one of my own MP3's).  It plays back, but when I hit 'extract', nothing ever shows up in the box.  Also if I open the .BMP file it's just a black box.

Thoughts?
Thanks!


 

Posted

Hey Tim, not to change the subject, but have you tried Bobo's new importomation tool, it works great for importing in new channel configs. I know that was something you were asking of LOR for years now. It works great.

Posted

Hey Tim, not to change the subject, but have you tried Bobo's new importomation tool, it works great for importing in new channel configs. I know that was something you were asking of LOR for years now. It works great.

 

I have not yet tried it but am pretty excited it exists.  Not to rag on LOR but this is something I've asked for quite literally since I received 1.0 in 2003, and I'm pretty shocked they haven't gotten around to it yet :(

Hoping someone can chime in with an answer to my above SpEx issue too ;)

-Tim

Posted

I'm obviously doing something wrong, but I can't get this to work.

 

I open an audio file (either one of the included .wav's, or one of my own MP3's).  It plays back, but when I hit 'extract', nothing ever shows up in the box.  Also if I open the .BMP file it's just a black box.

Thoughts?

Thanks!

 

Trying to fix that Tim..  No reports of this on earlier versions and it works on my machine still.   so  I dont know what is causing that at the moment.  Adding more error detection now. 

Posted

Thanks. Is there an earlier version I could try? Appreciate it.

Posted

I sent you a PM, but still no luck.

Posted

This is a very interesting tool/idea. Its something I thought of last year, which was when I first got into this hobby. In my thoughts, assigning standard LOR channels to the 88 keys of a piano keyboard, then sampling the audio stream and assigning the frequencies and intensities to fades. You've taken the idea a major step father in giving it RGB capability which is very cool but its your primary method rather than just the standard controllers that many have. From a software standpoint, which I do know about software, you've got a lot of steps to go through, to get to the end result but I also understand why, based on the complexity of all the possibilities.

 

When I was thinking about doing this, I also contemplated doing the normal human hearing frequency range and breaking that down into the available number of controller channels but unless the user has a ton of channels, most light circuits would be on all the time. Worse in that, it would look like a overwhelming flood of lights which just fades going on all over the place. I never designed any code but the idea stuck in there and I'm pleased that you decided to get serious about trying similar things! Anyway, very nice job with your code and I know/appreciate just how much was involved...cool!

Posted

Hey Tim, not to change the subject, but have you tried Bobo's new importomation tool, it works great for importing in new channel configs. I know that was something you were asking of LOR for years now. It works great.

This is not on BobO's web site.. where do I find it?

 

Posted

There is a new release of  SpEx which fixes a problem.  1.1.8 should display the graphics on all os.          I posted on IOM in its thread. 

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