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Newbie with a question about LOR and programming


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Posted

K, so I have a "Tune In" sign. Does LOR allow me to keep this light on thru out the entire show? From song to song? Also, want to keep some "security" lights up and running while the show is not running. Does LOR allow for this as well? Meaning can I plug this items into the same channels thru the LOR controller and if so how do I accomplish this?

Thanks

Posted

You could use a channel to control the lights, but why? I use a timer that plugs into the wall to turn on/off my "tune to" sign.

You could use the LOR to control the security lights, but again.....Why? You would have to have some type of separate "show" setup that would only power the lights, after the main show. I would use a timer that plugged in separate to power those lights after the show ended.

Posted

If you have an Advanced software license, you can use the Background tab of the show editor.

In addition to the notes found in the help file, make 110% sure the channels you use in background sequences do not appear in any other sequence. Not just "off" but not even configured in the regular sequences.

Posted

Security lights would be the Christmas lights themselves.

As far as the sign, I was lookin at a timer . . . but again I have a channel free . . . if I could utilize that, I wouldn't have to buy a timer.

Just not sure how to have the sign stay on thru out the entire show without shutting off between songs. Nor how to have a show without a song.

Posted

And a follow up question. Can I print my "configuration" out? Meaning having a hard copy in hand as to what unit and channel gets plugged into what display as I try hooking this up?

Posted (edited)

Yes! Program a 1 minute ANIMATION sequence with your free channel ONLY to "on." You can name this sequence "sign." Make sure this free channel is NOT in any of your other musical sequences!! Then in the show editor, add your "sign" animation sequence to the background tab. It will stay on for the duration of your show, and turn off when the show is complete.

Edited by ThatDJTroy
Posted

I have a question along the same lines- lets say I use show editor to have a background sequence, startup sequence and shut down sequence then using the simple show builder I transfer from the left side to the right side all the other sequences for the show and also have it set to start at a specific time. Will the software know that lets say at 5pm it turns on the background sequence right away followed by the startup sequence then all the other sequences (about 15) then when those are finished it will do the shutdown sequence? And also with the option of continuous or start every half hour or hour- I assume it won't run the shutdown sequence until whatever time I set for the show to turn off. Any help just to confirm this is much appreciated.

Posted

I have a question along the same lines- lets say I use show editor to have a background sequence, startup sequence and shut down sequence then using the simple show builder I transfer from the left side to the right side all the other sequences for the show and also have it set to start at a specific time. Will the software know that lets say at 5pm it turns on the background sequence right away followed by the startup sequence then all the other sequences (about 15) then when those are finished it will do the shutdown sequence? And also with the option of continuous or start every half hour or hour- I assume it won't run the shutdown sequence until whatever time I set for the show to turn off. Any help just to confirm this is much appreciated.

The Simple Show Builder is just that -a very SIMPLE way to say "run these sequences." I started this route, and found out quickly I hated it since it did not time out my sequences as you described for what you're trying to do. Through trial and error, I found using the Show Editor accomplished the start up, run time, and shut down of the animation and musical sequences in the exact order and time I needed. I would advise getting a nice cup of hot chocolate, and running a mock schedule a few times to ensure you acheive the order and timing you're after. <--- Said from experience. It took me about 3 hours to get my half hour show to the second!

Posted

Ok, so I made a 1 minute animation sequence with one channel. Went thru my sequences and made sure I didn't use that channel for a tap wizard or anything so it is all off. Added that animation sequence to the background and played show. The sign doesn't come on til 45 seconds into the show or close to that.

What's up?

Posted

Went thru my sequences and made sure I didn't use that channel for a tap wizard or anything so it is all off

Does this mean the channel is configured in your sequences, and not used? (Option 1)

Or that the channel for your sign is not configured at all in the sequence. (Option 2)

You want Option 2. If you use UnitID01/Channel 16 for your sign then that channel can't even be configured in your regular sequences. It shouldn't be there at all. Remove the channel from your sequences.

If you have it configured (Option 1) then you have two different sequences sending a command to the same channel.

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