smeighan Posted April 14, 2012 Share Posted April 14, 2012 I have added a visualizer to the make_lor.php and make_vixen.php programsI did this to help debug effects. So , dont be surprised when you see it.Here is an effect for butterflyand here is what it looks like in the nutcracker visualizer (maybe need a better word?)The reason i did this is a user reported that scrolling text looks weird in LOR.this effectlooks like thisWhat the heck?I apparently filtered the trxt when making the gif but dont filter it when creating the animation file. Anyways, this is the reason for this new ability. To check the quality of the animation sequences.thanks Link to comment Share on other sites More sharing options...
smeighan Posted April 16, 2012 Author Share Posted April 16, 2012 New release , changed channel preview so that it shows all channels of your string.PM sent with the model effect info.For those following this thread:My model is two 128 node strings each folded 8 times making 16 strands of 16 pixels.The effect is garlands/circleI released a new version make_vixen and make_lor that has a channel preview that shows all channels. My logic before was to only show channels if i ever created a pixel. Now, i show all pixels and all strings.What this preview shows is that i am stopping generating a sequence when i come to the bottom of a strand.In your case gary, 2 strings, each 128 pixels folded 8 times. This means first strand is 1-16 (16 being top of tree), next strand 17-32 (17 being top of tree).Notice on the first strand i am missing pixels 1,2,3 (Strand 1, bottom of strand). On the second strand i am missing pixels 31,32 (Strand 2, bottom of strand).So what this shows me is i am not finishing sequencing the botoom pixels on a strand. This is a bug and i will fix it.Here is what the channel preview shows of your model Link to comment Share on other sites More sharing options...
smeighan Posted April 16, 2012 Author Share Posted April 16, 2012 Ok, i found the bug that was causing some pixels not to be sequenced. I have released a new version. The bug was actually in the target generator.You should now see all the pixels are being sequenced.Note: You MUST go back and resubmit each of your targets so that they get a clean rewrite of the target.dat file. You only have to do this once. Link to comment Share on other sites More sharing options...
Tremor30 Posted April 16, 2012 Share Posted April 16, 2012 When I import my text into S2 It doesn't do anything but turn most of the channels the color of the text for the 5 seconds. However using butterfly I can get the program to work.I'm using a 10Hx15W matrix. Any advice or tips?The other problem I have for both text and Butterfly is S1 P1 for all 3 strings doesn't show up. Any advice? Link to comment Share on other sites More sharing options...
Tremor30 Posted April 16, 2012 Share Posted April 16, 2012 Here is what my Meateor looks like inside LOR S2 (S3 - Looks the same too)Hopefully this helps Attached files Link to comment Share on other sites More sharing options...
smeighan Posted April 16, 2012 Author Share Posted April 16, 2012 Tremor30 wrote:When I import my text into S2 It doesn't do anything but turn most of the channels the color of the text for the 5 seconds. However using butterfly I can get the program to work.I'm using a 10Hx15W matrix. Any advice or tips?The other problem I have for both text and Butterfly is S1 P1 for all 3 strings doesn't show up. Any advice?Text has a bug when exporting. i am working on it. Link to comment Share on other sites More sharing options...
Tremor30 Posted April 16, 2012 Share Posted April 16, 2012 Thanks, Also I have found for things like the meteor as you can see in the pic above, the blank pixels are never blank, they tend to stay on. Link to comment Share on other sites More sharing options...
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