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CCR's in visualizer aren't as bright as the rest of the lights


kneel999
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I added in my CCR tree in the visualizer and when I play a sequence it displays properly but the CCR's aren't as bright as the rest of the lights in the visualizer making it hard to see when playing. I can't figure out why the colors aren't the same brightness as the rest of my props.
Here is what it looks like.

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George Simmons

I've noticed the same thing. I'm sure Dev Mike will check in with an explanation, but I agree it could stand being at least as bright as everything else. Maybe they can add a brightness control to the Viz. The irony is that in the real world they're actually brighter than everything else.

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I'll have a look, but it's the same code that puts a bulb on the screen regardless if it is a CCR or regular. A regular bulb at the same size on at 75% will look the same as a CCR bulb on at 75%.

Did you use Superstar to create the sequence? If so, SS will adjust the RGB components in order to more accurately simulate the color a physical CCR will produce. That may effect the intensity.

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George Simmons

I've not used Superstar at all. On my PC the CCRs have been dimmer than other bulbs in the VIS ever since day one. I figured you specifically made them that way for some reason.

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I did use superstar but as George says, either way it is dimmer for some reason. Just want to keep this post alive so maybe this can be looked into.
Thanks

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