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Everything posted by k6ccc

  1. I should have added one more about the Pixie. With the new PixieLink E1.31 interface, you could run a Pixie controller via the PixieLink using E1.31 from your show device, and therefore require an Advanced or Pro license. Not used to thinking about the PixieLink yet...
  2. Absolutely. At least the CMB16 and CMB24 DC controllers. Pixcon16 requires E1.31 which requires at least an Advanced license or ELOR which requires a Pro level license. Pixie controllers may or may not require ELOR depending on which docs you read.
  3. <soapbox> This is one that drives me nuts. So many people are determined that they need to build controllers. No, in the Prop Editor you build props, and assign them to channels - which will be on one or more controllers. </soapbox>
  4. That will do it! Glad you got it working.
  5. That fails my sanity check. Hardware Utility does not care about license level and ALWAYS operates non-Enhanced.
  6. Using Phil's suggestion of deleting weeksched.lsc and yearsched.lsc just note that you can rename those files to something else so you either don't loose the data, or can easily change schedules simply by renaming a file. For example, I have a weeksched - Year-round.lsc, a weeksched - MIIP.lsc, and a weeksched - Halloween.lsc (plus a few old ones). In a week when I switch to my Halloween show, instead of re-creating the entire schedule, I just copy weeksched - Halloween.lsc to weeksched.lsc and I'm done. Same thing for Christmas. BTW, all this is done in Windows, not in LOR.
  7. Actually getting a small amount of measurable rain this morning. Only 0.06 inches, but it's better than nothing. At least gets the grass wet...
  8. That line made me laugh! You can keep your snow...
  9. In S5, that information is in the Preview.
  10. What does the Windows Device Manager show? The comm port for a USB adapter is assigned by Windows - NOT LOR. You can change the Windows assignment using the Windows Device Manager if desired, but you can not change the Windows comm port assignment from within LOR.
  11. Open the Windows Device Manager and expand "Ports (COM & LPT)". See what comm ports are in use. Plug in your USB to RS-485 adapter, and see what additional comm port shows up. That is the comm port Windows is assigning for that adapter. Since you have additional adapters, repeat for each adapter. Put a temporary label (P-Touch or similar) on each adapter so you will have that info for future use. I say use a temp label because it could change - and will likely be different on a different computer. Windows used to routinely change comm port numbers for USB devices, but Windows is much better at that with newer versions.
  12. If the source is from a S4 Sequence Editor file, there is no magic that will convert it to Motion Effects. If the source is from a S4 Pixel Editor effect, I THINK you can migrate that to a S5 Motion Effect (I never used PE, so never tried to do this).
  13. For bullet type pixels, you can drill a hole through the PVC so that the pixel goes all the way through the PVC. Leave it so that the back end of the pixel is about flush with the back side of the PVC - leaving only the wires behind the frame.
  14. I bolted a short piece of unistrut to the clamp and then used a Unistrut pipe clamp that is clamped to about a 18 inch piece of pipe that is pounded into the ground. Note that this is for permanent mounting for my year round landscape lighting. I can take a photo and post it if desired.
  15. In the image below (or follow the link if you are using Chrome and can't see the mage), The + signs being talked about are in the left edge of the red box. The green arrow points out a prop that is not expanded and the blue arrow points out a group of props that is expanded (and has one motion effects row that has a SuperStar effect). For comparison, between the green and blue arrows are my P5 matrix and P10 matrix. Both are exactly the same sequencing, however in this screen capture, the P5 matrix is expanded and the P10 is not http://www.newburghlights.org/images/Expand_props.png
  16. First of all, it's not six channels but rather six outputs or ports on your controller. With 72 nodes, that is 216 channels per string. As for the connectors, I don't use them. I cut off whatever connector comes on any pixels I buy. I solder however much three conductor wire to the wires on the pixel strings and on the other end of that wire I add will have the 4 pin green connector that plugs into the controller.
  17. You obviously have the group that has your entire display in Preview arrangement mode. My suggestion would be to redo it in a custom arrangement. Let me start with a few screen captures. As usual, I am going to embed the photo, and because some browsers (Chrome) won't display the images, I am including a direct link to each image. First of all, here is the current version of my 2021 Christmas preview as seen in the Preview Editor. I have selected a Preview Group called "Almost Everything group" that has the majority of the show in it. The stuff that is pointed out as "Ignore these" are props that are not sequenced in SuperStar. The MegaTree and pixel stakes don't exist, and the two large white blocks are my P5 and P10 matricies which are sequenced in Motion Effects because they are too large for my 24K channel SuperStar license. The two singing faces I get from JR as .lms files so they just get pasted into Seqeuncer The rest of the ignore stuff are pure static so no point in taking up channels in SuperStar. http://www.newburghlights.org/images/Custom_Preview_Layout-1.png If I were to use the "Use Preview" Arrangement for that group, it would be massive. Instead, I am using the Custom Arrangement as shown below. When you use the Custom Arrangement in the Preview Editor, you can exactly define where every prop will be located on the SuperStar grid. This lets you make an efficient use of the grid and in the long run, make it far easier to use (in my opinion). You use the Orientation, Top, and Left setting to define the location. I will be the first one to tell, that you will have to tweek those settings quite a few times to get it neat. The "Top" and "Left" define where the upper left corner of the prop will be on the SuperStar grid. The "Top" is counting down rows from the top, and the "Left" is counting right from the left edge. So my Pixel tree upper left corner is 38 rows down from the top and starts at the left edge. Warning, this will happily pile multiple props on top of each other if that is where you tell them to be. So yes, you will spend a while getting it exactly the way you want.. One huge advantage is that if next year you add a few things, you can again determine where to place them on the grid and (here's the important part) it won't move anything else around which can potentially mess up your sequencing. http://www.newburghlights.org/images/Custom_Preview_Layout-2.png Now when you look at Sequencer, it looks like this: http://www.newburghlights.org/images/Custom_Preview_Layout-3.png The red arrow points out the "Almost Everything group", and it has one Motion Effects row which has a single "Insert SuperStar Effect". When I open that ME row in SuperStar, the SuperStar visualization looks exactly like the layout in the Preview Editor - obviously only with the props that are in this Preview Group: http://www.newburghlights.org/images/Custom_Preview_Layout-4.png Now looking at the SuperStar grid (which I have annotated as to what is what): http://www.newburghlights.org/images/Custom_Preview_Layout-5.png You can see that first of all, it fits in 64 rows of 150 columns which is well within the size limits in SuperStar. When I started with SuperStar almost a decade ago you were limited to 16K boxes, however that number is larger now. Everything is fairly easy to see and you get all the pixels on the grid - unlike doing a "Use Preview" with anything but large resolution. I still have plenty of space for expansion on the existing grid, and can expand the grid if I need to. One note. You will see that my six 50 pixel arches are shown twice (vertical stack and horizontal stack). Brian spent far too much of his time to make that work at my request. It does work on the lights, but not quite right in the SuperStar display. Thank you AGAIN Brian. I essentially taught this in the Virtual Christmas Summit earlier this year, so you can watch that video at:
  18. On the computer now, so here are some photos. For each of these I am embedding the photo, but also a direct link to it since some browsers won't display the embedded photo. First the original plywood sign. Sorry, it was photo of something else, but it's all I have for one of these: http://www.newburghlights.org/photos/2014_6_arches.jpg Now a couple photos of the light box signs The first shows the dumb RGB strip: http://www.newburghlights.org/photos/Tune_To_3.jpg Next is a completed daylight view: http://www.newburghlights.org/photos/Tune_To_in_daylight.jpg And now in the dark: http://www.newburghlights.org/photos/TuneTo_cyan.jpg And the P10 matrix. First what it normally displays for songs (photo taken along with the P5 matrix hanging in my family room): http://www.newburghlights.org/photos/Matrix_panels_hanging_close-up.jpg And the temporary outside mounting: http://www.newburghlights.org/photos/P10_2018_mounting-3.jpg
  19. The first couple years I used pieces of scrap plywood that were about 15x20 inches Spray painted a dark color, and after that dried, laid out the letters and numbers with blue painters tape. Spay painted the whole things white, and pulled off the painters tape after the white dried. Screwed a couple stakes to the back and illuminated each with a white spotlight. I literally did that on opening day and it was fast to do (and I was running out of time). After a couple years, I built two light boxes out of plywood with a translucent plastic front. Put stick on letters for the text. The light box had dumb RGB strip inside so I could make it any colour I wanted. Those lasted a couple years until one was damaged in a wind storm. The last few years I have used a P10 matrix that normally displays the time to info, the song title and artist. Once in a while it displays other stuff as well. I have photos that show all of these that I will post when I get to my computer.
  20. First of all, there is no NEED to change the IDs. With your Pro level license you can use any IDs that you want. You have two choices. You can edit your preview to match the actual controller numbers, or you can change the controllers to match the Preview. However with that said, if your controllers have either DIP switches or rotary switches to set the IDs, you need to change the switches. If your controllers use the Hardware Utility to change IDs, then you have to use the HU to change the IDs. You can do it one at a time with all the controllers connected IF you use the setting to change one particular ID to a new ID. If you use the setting to change all controllers, you will end up with all of the controllers changed to that one ID - and that makes it harder to recover.
  21. The download old version listing only shows the more significant versions. Since you are for the moment staying on S4, I would get the latest S4 version.
  22. As I understand it, if you are using a Director, it is picky about mp3 file rate. If I recall they largely require 128K .mp3 files. If you are using a computer, it does not make much difference. Mine are mostly .mp3 and vary from 128K to at least 320K and at least one is a .wav.
  23. Funny, I answered this question a day or two ago. E1.31 will take about a quarter Megabit per second per universe. So for example in my Christmas show with 150 DMX universes, I am using about 37 Megabits per second. As for using a separate VLAN for E1.31, that is exactly what I do. I am using Mikrotik routers and managed switches. E1.31 data comes out of the show computer untagged and enters a switch where it gets tagged as my VLAN 131 (I made it easy for me to remember - also uses 192.168.131.nnn addresses). The traffic goes over VLAN trunks to other switches and eventually emerges as untagged traffic to go to what ever E1.31 controller. Here is a several year old (it's changed some) LAN drawing extract either as a .png file or a .pdf (the .pdf is easier to read). http://www.newburghlights.org/images/E1.31_extract.PNG http://www.newburghlights.org/images/E1.31_extract_2017-11-02.pdf
  24. I agree that it would be nice. You can prove it with the procedure I mentioned in paragraph 2 of the 2nd post in this topic.
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