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DocBrown86

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About DocBrown86

  • Rank
    Member
  • Birthday December 26

Contact Methods

  • Website URL
    Facebook.com/QCDancingDisplays

Profile Information

  • Location
    Illinois
  • Occupation
    Electrical Engineer

More About Me

  • Interests
    Roller Coasters, stage lighting.
  • Favorite Decorating Holiday?
    Christmas!!

LOR Software

  • LOR Software Version
    5.5.10
  • License Level
    Pro

Recent Profile Visitors

614 profile views
  1. Here's a new one for me this year: I have a light strand programmed on Unit 8: Circuit 7. This strand has been there in previous years. This year, when I run the show as a whole or a sequence in SE, that channel refuses to light up. It also won't light in the Preview. When I check channel settings in Preview, all is normal. When I check in SE itself, it matches. Using Hardware Utility, the channel and lights work fine. Fading etc all functions. Any ideas as to why SE is suddenly ignoring this channel?
  2. Thanks Jim, that's a great tip! I don't know why but stuff like that always slips past me until someone else mentions it...
  3. Imagine the 3 red wires and the 1 orange wire being in a cable. Then at the top flood in the photo they would split off to the remaining floods. So in the cable there is a white, red, blue, green and yellow wire. Let's say the white wire would go to all of the negative terminals, and the red would go to positive on flood 1, green to positive on flood 2, and blue to positive on flood 3, with yellow not being used.
  4. This is true, but I am using the CMD-16D (link below) which has 16 channels with a pos and neg terminal for each channel. http://store.lightorama.com/cmdedcca2.html
  5. I am running 6, 12V DC white flood lights off of one bank of this controller. My distance from controller to the lights is going across the driveway, so I'm trying to run as little cabling as possible across that. I would like to split the 6 lights into 2 groups, and share a common wire (one common wire between 3 lights, and another for the other 3) with a positive wire separate per light. In doing this, I would daisy chain the commons at the lights, and again at the controller, with the initial common going to channels 1 and 4. And as I said, each light would have its own positive with i
  6. Thanks everyone. Got the firmware files downloaded and will upgrade all of them tomorrow and hope for the best! Keeping my fingers crossed something weird doesn't happen during the upgrades, because that's how my luck goes haha.
  7. Yeah the metal boxes have firmware all over the place too. Only the 2 metal boxes with 1.15 were responsive. I do have 3 older resi controllers (plastic case), but they are gen 3. It sounds like my shortcut in programming is making my setup more complex haha. Or more exciting I guess.
  8. Can I split the network with only one interface? I checked, all are Gen 3, the versions vary from 1.02 up to 1.15 The controllers that did respond were version 1.15 I also have a CMB24D with 1.02, and 4 LOR 50 Watt RGB Floods all at 1.05
  9. I can't believe I have to ask this, but would you know how to confirm the Gen #? I know for a fact I don't have gen 1, but not sure how to tell the other two.
  10. The error message mentioned a firmware upgrade, but I have seen numerous times on here that you shouldn't do that unless LOR tells you to.
  11. I thought I was being clever and added some Motion Effect rows to certain groups of lights that are standard lights, ie) 8 - 1 channel ghost props in a group. Now when I try to run the sequence it tells me those channels can only be run if they are on an enhanced network. I tried switching it to enhanced via the Network Preferences area, but only 2 of my 14 controllers responded after that. I'm guessing the others are too old? Anyways, is there anything I can do to resolve this and get it going? Or do I have to go back and reprogram all of this stuff.......
  12. That solved it!! Thanks. I had tried Custom and Use Preview to no avail. I haven't messed with the others before, and have no idea how they work. Guess I should read up on that... Thanks again!!!
  13. Individually they work fine. Isn't making any sense...
  14. I've created a group for them and added motion effect rows!! Now the next problem... They appear in the preview from left to right. For some reason the far left one always comes on last when moving left to right, or first when moving the other way. I don't have the slightest idea why, the group is set to use the preview for channel layout.
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