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Steven

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Steven last won the day on September 5

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About Steven

  • Birthday 01/01/1963

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  • Location
    Sunnyvale, CA
  • Occupation
    Software Engineer

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  • Favorite Decorating Holiday?
    Christmas

LOR Software

  • LOR Software Version
    5.6.0
  • License Level
    Pro

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  1. When you open a sequence with an embedded image, it saves that image in a cache so that it sticks around even after you close the sequence. (You may need to keep the Sequencer open, however.) At this point, you can use that same image in another sequence, and it will be saved (embedded) in both sequences.
  2. I save my sequences to DropBox, and copy them to the Light-O-Rama Sequences directory on the show computer when they are ready. In S5, I am starting to use the ability to switch between Motion Effects and SuperStar Effects in the same sequence. The issue is that while the SuperStar data is stored in the .loredit file, it won't play unless the .AVI file is also present. Switching between Motion Effects and SuperStar multiple times produces multiple .AVI files per sequence. Also, it appears that when you edit one of the SuperStar Effects in a sequence, it generates a new .AVI file with a new name. This means I have a mix of old and current .AVI files in my Sequences directory. Since I'm cheap, and don't pay for my basic DropBox account, keeping all the old .AVI files will eventually fill up my DropBox quota, and I don't like to keep old things around if I don't need them. If I don't bother to put the .AVI files in the DropBox folder, I can recreate them on the show computer, but the only way I found to do this is to open each SuperStar Effect individually. Is there a way to run a command, or tell the show player to generate the .AVI files from the SuperStar Effects? Is there a way to scan my Sequences folder and separate the .AVI files into current and unused?
  3. While it may be overkill, I run my show from a computer, so I bought a PowerUSB, which is a power strip that can be controlled by running a command on the computer. I use empty sequences that run Windows commands: One sequence is named "radioon" and one is named "radio off". Those sequences are loaded from the Startup and Shutdown parts of my show.
  4. There is a possibility that the RS-485 driver chip is bad, in that it can receive, but not transmit. The solid light means that the controller is receiving the heartbeat signal from the computer. To make sure, exit the hardware utility while the light is on, and it should start flashing. If you have more than one controller, then swap the RS-485 driver chip if you have the version in which the chip is in a socket. It's an 8-pin chip. I had a RS-485 driver chip fail in this manner. We used the controller throughout the season, because it could still receive and control lights, and we replaced the chip afterwards.
  5. In the Sequencer, right-click on the prop name, and select "Add/Modify Motion Effect Rows". When the dialog appears, click on "+ Add", then "Save".
  6. There are many places in my display where the controller is mounted so close to the prop, that I can just plug it in without using an extension cord. For example, if you're building a 16-channel mega tree, put the controller in the middle of the tree and run 1 extension cord to the controller. Not only will you have less cords to route and trip over, you will probably end up saving money.
  7. If you purchase a SuperStar sequence from @BrianBruderer, it will come as a .SUP file, with instructions on how to insert it into your sequence. When you convert a .LMS or .LAS file, if there is also a .LPE file, it will be merged into the .LOREDIT file. The last time I looked, the show player will convert the .LOREDIT file into a stripped-down .LMS file, which is saved in an internal directory and used to play the sequence. It may also be further converted into a .LCS file. This makes your show run faster (after the 1st time, at least).
  8. We've gone through the same thing. At first, it seemed that S5 was too complicated and didn't fit my display, but after many months of using it, I finally started liking it more than S4. The biggest conversion issue for me was that I didn't use a visualization for S4, since I figured I knew where all the channels were in my head. S5 forces you to make a preview, so I figured I might as well do it right. Now that's done, it makes sequencing easier.
  9. In the Sequencer, when you double-click on the SS effect and it launches SuperStar, does it give you a warning that the audio file is too short for the effects and thus some effects won't be seen? If that is the case, then the effects are still there, you just need to lengthen the effect in the Sequencer. To do this, you can enable drag edges and drag the right edge from 2:20 to 3:40, or use the "Repeat" tool to lengthen the effect. A screenshot of your Sequencer, showing the SS effect at about 2:20 would help diagnose this. Edit: Just read what @k6ccc said above.
  10. I have not noticed any difference between 5.6.0 and 5.6.4. There is no reason not to do a minor upgrade like this, especially since most of it is bug fixes.
  11. In S4 each sequence had its own set of channels, which could be different for each sequence. In S5 the channels are not conceptually in the sequence, but are in the Preview, and each sequence points to the Preview that it's going to use. I assume your Preview includes the matrix and all the other channels. When you open your S4 sequence with S5, it will go through the import procedure where it asks you which preview you want to use. You will select your current preview. Now you will have 2 S5 sequences. Both will use the same preview, but one will have effects in the matrix, and the other will have effects in the other channels. Now you can simply copy and paste the effects from one sequence to the other, and end up with a sequence that has all the effects you want.
  12. Follow up question: My "Wizards in Winter" is 2:17 minutes long, because I edited out the (somewhat repetitive) section from 0:44 to 1:29.3. My plan was to create a full-length sequence with the SuperStar sequence in the Motion Effects row, then copy the section from 1:29.3 to the end and paste it into my shorter sequence at 0:44. The trouble is that the portion I copy starts from the beginning of the SuperStar sequence. How do I copy a portion of a SuperStar sequence that starts at an arbitrary point in time? Edit: Never mind. I figured it out. It seems that copying a SS effect in the Sequencer always copies all the SS effects, even if you copy only a portion of the row. The solution is to go back to the original SS sequence; delete the effects from the beginning; select the remaining effects; cut them; and paste them to the beginning. Then exit and they will appear at the correct time in the Sequencer.
  13. That was the solution. I completely missed that item from the Tools menu. I'll have to look closer next time.
  14. I have a 24x50 pixel tree (with a 6-RGB-channel star, but I end up sequencing that separately). I'm redoing Wizards in Winter, so I just purchased from @BrianBruderer (thank you very much), his sequence for a 24x50 tree. However, this sequence includes a globe on top. I attempted to insert this sequence into an S5 sequence by: Used the Sequencer create a new sequence with the appropriate music file, with my preview that includes my pixel tree. Went to the row for the pixel tree and selected the entire row (with 'r'). Right-clicked and selected "Insert SuperStar Effect..." (I could have typed Shift-S.) When SuperStar came up, opened the file "WizardsInWinter_24x50Tree_8RowGlobe_archive.sup". Closed SuperStar. When it asked if I wanted to save changes, I clicked "Yes". The SuperStar sequence now appeared in the S5 Sequencer, however... It appears the top 15 rows of my pixel tree are from the "Globe" section of the sequence, and the bottom 15 rows are lost. When SuperStar was up, I attempted to select all the effects and shift them up 15 rows, but this only works for the scenes. I can't figure out how to select all the morphs.
  15. That was the answer I was looking for. Thank you very much!
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