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Aubrey

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Aubrey last won the day on August 27

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About Aubrey

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    Member

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  • Website URL
    http://www.luminousharmony.com

Profile Information

  • Location
    Davenport, Iowa
  • Occupation
    Business Owner - Light Show Design and Sequencing

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  • Interests
    Christmas!
  • Favorite Decorating Holiday?
    Christmas

LOR Software

  • LOR Software Version
    5.5.14
  • License Level
    Pro

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  1. The CCR-II and Pixie II controllers are the same thing. The names have evolved overtime and I might still be thinking it's listed as the original name from when it first released. Moral of the store, it has two ports - that's what's important to know. LOR does not sell AC channel singing trees (but other vendors do and you can use standard 16 channel LOR controllers with them). LOR's trees are all pixels - that's what the motion paks control.
  2. The 16 channel starter package DOES work with singing trees - the AC channel singing trees. They probably recommended the simpler non-pixel system if this is your first year. If you want the singing trees specifically from LOR's website, those come with their own pixel controllers called CCR-IIs.
  3. Just as a side note to this conversation, upgrade to 5.5.10. Version 5.5.8 had a significant bug and was recalled shortly after release.
  4. What specifically have you been doing when it crashes? That will help the developers pinpoint a potential cause for the issue.
  5. Hey Jeff, I don't use Superstar, but I get that message all the time when I'm sequencing pixels with the Sequencer. I never need to hit save first, it just means I tried to hit play too quickly before the Sequencer had time to catch up with me. I'm on 5.5.8 too and was working with pixels today without issues. It totally could be a bug, but try waiting until the orange circle by the preview name stops spinning before you press play and see if that fixes it.
  6. Those look like curtain effects - "Close then open"
  7. If you ever want a software solution in the future, you could definitely make that 8 pixel custom piece of your matrix, then just add that section and the rest of the matrix together in a group so that your effects turn out right. When building your spinner, you would just indicate in the prop definition window which channel that prop starts on (channel 25 if you're starting on bulb 9), or higher if you need to skip bulbs because your props are farther apart.
  8. Don is exactly right - here's a video though if you need a visual!
  9. Now that you brought that to my attention, I realize that's been happening to me as well.
  10. Yes - it doesn't happen right away - it's after I've been sequencing for a bit that the options start disappearing when I switch effects. What do you mean they are only created as needed? I know some sliders cross over between effects but none of them are exactly the same. Thanks!
  11. I mean I'm specifically seeing nothing on effects that I know have options - I work with motion effects all the time. Like if I'm on the butterfly effect and switch the dropdown to spirals, all of slider options just aren't there. Blank motion effect generator. I have to click okay on the effect, come back in to edit, then everything appears as it should.
  12. Hi All, Wondering if this is a "me" thing or more common. I'm on 5.5.4 now (Pro) and I've noticed that frequently when placing motion effects, if I change the dropdown to a different preset, all of the slider options disappear. I have to save it as that effect, then go back in to edit for everything to be back as it should be. This is a new thing for me as of this version. Anyone else running into this? Thanks!
  13. I highly recommend using audacity to trim the beginning of audio before you sequence. Just makes it a cleaner process so you don't have to worry about skewing any effects. If it's an animation, just start placing effects xx seconds later instead of at 0:00.
  14. Have the file open, then go to Sequence--> Assign New Preview. It's about halfway down the list!
  15. I think since your situation is so unique, having a prefix naming convention is probably the best way to go. You can replace text in bulk, but not add it to the beginning in bulk. If the channels are all on different unit IDs per Stage, you can use the filter/search function in the Channel Conflicts & Bulk Changes tab to A. delete props if you don't want them, and B. Be clever about changing the names if you have similar props. Like if you have 8 props that start with the word "Bush," you can tell the software to "Find" "Bush" and "Replace with" "Stage 08 Elf Choir Bush" and you'll end up
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