Jump to content


  • Content Count

  • Joined

  • Last visited

  • Days Won


TexasLights last won the day on September 19

TexasLights had the most liked content!

Community Reputation

18 Good

About TexasLights

  • Rank

Profile Information

  • Location
    Magnolia, TX
  • Occupation
    computer software

More About Me

  • Favorite Decorating Holiday?

LOR Software

  • LOR Software Version
  • License Level

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. a couple more notes, be sure to check RGB on the left hand side, so it sets it to pixels not strings you can select the starting position of the strings (bottom or top). you can also see the exact mapping of the pixels after you create the prop, after saving it, by right clicking and selecting Wiring View
  2. You could do this easily in the preview designer select add new prop from predefined select "stars nested" for number of lights in nest 1, select 30 then for #2 select 20 and for #3, select 10 If all on the same channel, on the right hand side, the defaults are probably ok, but you can adjust them to configure if you a channel per for example.
  3. I just started motion effects last year and I can say i have mixed success. A lot depends on the image. Last year the tree was only 24 X 25 at 4 inches and I got a few images to come out pretty clear, but i found i really had to mess with them. For example, i would go in and make a face all one color. That way, you werent dealing with 50 different flesh shades in 50 pixels. This year i went to 24 X 50 at 2 inches and it makes quite a difference or so it seems. As noted above, with these, I have actually had better success using a larger image and letting LOR scaling it down. But t
  4. agree, if its a new controller, i would contact them. For example, there are various firmware versions, but if its new, you should not have to update it. The only other things that comes to mind to check is that all connections are secure. Something could have shaken loose during shipping?
  5. In the hardware utility, in addition to the controller id is a port setting. Each pixel strip is a different channel id. 16 X 25 is actually 8 channels at 50. You should be able to set port 1, port 2 and then select a color and turn them on and off. When controlling from a sequence, these are channels 41, 42, 43, etc, It should also say 50 pixels per port.
  6. I am in Magnolia, TX. Glad to help out if i can. message me for contact info (or see links in signature for other ways to reach me).
  7. Assuming you want to stay with S5,... in order to control lights, just like in S4, you need the control panel loaded and connected to the right com ports. Check the network utility is setup right. Then launch LOR and make sure it connects before starting sequencer. Of course, make sure your preview channels match your configuration. Hardware utility is a good way to do that.
  8. i would like a copy too. rgnikula@msn.com I agree to not sell or share this sequence with anyone. This request will be used for my private, personal use on my show only. I also understand the mere fact of making changes to the borrowed sequence and pasting it in to my sequence does not make it mine to share.
  9. I use a combination of S5 motion effects, motion effect rows and superstar (separate license). If you just want to do "something" with the tree, the motion effects are the easiest. Add the tree to your preview with a motion effect row for the whole thing. Then in your sequence, select the motion effect row for a part of the song you want to have a specific pattern and press shift A. It will bring up an image of the tree and you can try different effects, for examples "Bars" and select right, left up or down (and others) to see what it does. You can select different ones an
  10. There are some tools and some paid services that split the audio into STEMs which can help. ezstems for example is free for up to 10MB files.
  11. might check the doc http://www1.lightorama.com/PDF/RS485_Adapters_Man_Web.pdf
  12. you didnt mention mention which controller you are using or mode, but make sure it is configured to match the number of lights per channel. I had a similar issue at one point using 50 light stings when it expected 100 (or vice versa, I forget).
  13. the new sequence works, but you can lose things like timing grids you might want later. The import with assigning a new grid works pretty good. I use that a lot. With the latest updates in S5, the logic when importing is a bit more obvious but the default all items might not match what you want, but once you export/import the grid you want, you will have what you want. At least worth spending some time to see if you can get what you need without all of the copy/pasting.
  14. The reason for the miss match in numbers is that for a star you want equal numbers on a side and this doesn't work out to an even 50. I did get their 40 light star and added 10 to the inner to create a new level. For their 48 pixel candy canes. I just left them unused because you need 16 X 3 even split to make it look good. For 12V pixels you have some flexibility in length especially if you don't run at 100% (you can set this in the preview). I run at 70% and many run lower than that.
  15. So from the hardware utility, you can go select them channel by channel to light each string, but no single command will light them all. In the sequencer, you can create a "prop" which is the whole set of lights and then turn that on and off as a whole. You need a license level that supports them.
  • Create New...