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How do you add the Cosmic Color Ribbon to existing sequences?

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Rick I tried to run your walkdontrun sequence but it asks for the media file. Could you save it as a LAS file or post the song as I would like to view it and maybe get some ideas.

I just received my CCR yesterday and played around with it for hours last night. I didn't see it posted anywhere so a heads up. There is a few typos in the manual I received from what I could see. The macro effect mode 5&6 are reversed. Also some of the channel #'s are mixed up in the example of color effect with macro effect.



rickharp wrote:


Like i'd like to have a 3 pixel wide blue chase left, then right, but have more than one across the strand. Seeing this would help me figure the programming.


This is what I came up with last night. 9 is the max #of pixels between the ones that are on as far as I can figure. Hopefully this helps.



Attached files blue chase ccr.las

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Darryl Lambert wrote:


There is a few typos in the manual I received from what I could see. The macro effect mode 5&6 are reversed. Also some of the channel #'s are mixed up in the example of color effect with macro effect.



If the manual you received has a date on the front prior to October 19, then yes there were several typos with channels and macros. Here is a link to the October 19 V 1.2 manual that has a LOT of corrections in it.

http://lightorama.com/Documents/CR150D_Man_Web.pdf

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Ok, I have read through this post 3 times and still don't see an answer to the original question. How do you add the ribbon to a sequence.

After I set the ribbon as one unit in the Hardware Utility with 50 pixels and RGB.

Am I correct in the following?

I have to add 157 channel into the sequence and Identify the unit as a LOR controller. As i label the first channel, I should ID the controller as having 160 channels in the pull down menu which will automatically assign channel numbers to the following 160 channels before I go though and label colors and macro channels. Than I must go thru the 157 channels and label each one.

Steve

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The easiest way to add the CCR to your sequences for me was to add a new track with the following listings, I will call this unit OA for this exercise.

Unit ID OA Circuit 1 (red) / Circuit 2 (G) / Circuit 3 (Blue)

Circuit 151 (resolution) /Circuit 152 (Macmode) / Circuit 153 Mac Submode / Circuit 154 Mac Effect / Circuit 155 Color Mode / 156 Color Speed / 157 Color Intensity.

With those settings the quick start guide should get you going. For a simple test in a sequence make sure that the hardware utility is run and the unit is seen in your network. If you can't run it in the Hardware utility, don't bother trying a sequence.

With the coms confirmed from utility, then try a simple color change in a sequence.

Copy timings from another track to the CCR track to work with.

Use intensity settings to put your circut 1 at 100% (red), Circuit 152 at 1% for some period of time and see if your lighting up. The first three circuits based upon % of each color r/g/b is how you generate your color. If you want random colors, then leave these all at 0% and use the Color Macros. Go to step 7 in the handout which is good at explaining the color Macros. I like CM (155 at 8%) with CS (156 at 95%) and CI (156 at 99%) which is a nice twinkle of random colors. Good Luck

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melwelch wrote:

What is the status of the software? Are more CCR improvements coming this season?

We decided that quick and dirty RGB support in the Sequence Editor was not the right way to proceed. The SE is undergoing a fairly dramatic restructuring to change channels into nested objects. The simplest object will be a current channel, so sequences will not look any different. A slightly more complex object is an RGB channel. This structure will make possible capabilities that Dan & I have been dreaming about for years.

Unfortunately, this change and more so the support load brought on by this time of year mean that this functionality will not be available for this Christmas.

We realize that this will result in extra effort for people and we are really sorry about that, but we think we are making the right decision for the long term. The macros and color effects in the CCR are an attempt to mitigate the inconvenience caused by our decision.

The macro and color effects in the CCR are just things I thought of and did. For us, Christmas starts in August and I felt that people had enough to do without spending time thinking about CCR firmware. (and also, there was no fussing about what to do for me to deal with) The layered internal structure of the CCR firmware makes the implementation of effects pretty easy. If people can agree on new effects (that are not crazy hard to implement) and would be useful to a lot of people, I will consider doing them now.

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I guess i'll be the first one to ask for an effect or function to add to the CCR.

I would like to see the ability to set a background color and use the macros. I'm planning in part to have a white pole with a red chase on top. Right now the only way I see to do this is in RGB mode (A time consuming task) I don't know if it is easy or not to implement but would be much appreciated. Hopefully others agree. :-)

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LightORamaJohn wrote:

We decided that quick and dirty RGB support in the Sequence Editor was not the right way to proceed. The SE is undergoing a fairly dramatic restructuring to change channels into nested objects. The simplest object will be a current channel, so sequences will not look any different. A slightly more complex object is an RGB channel. This structure will make possible capabilities that Dan & I have been dreaming about for years.

Unfortunately, this change and more so the support load brought on by this time of year mean that this functionality will not be available for this Christmas.

We realize that this will result in extra effort for people and we are really sorry about that, but we think we are making the right decision for the long term. The macros and color effects in the CCR are an attempt to mitigate the inconvenience caused by our decision.

The macro and color effects in the CCR are just things I thought of and did. For us, Christmas starts in August and I felt that people had enough to do without spending time thinking about CCR firmware. (and also, there was no fussing about what to do for me to deal with) The layered internal structure of the CCR firmware makes the implementation of effects pretty easy. If people can agree on new effects (that are not crazy hard to implement) and would be useful to a lot of people, I will consider doing them now.


Despondent and speechless. I think I will hold my thoughts until the morning.

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Alright, I haven't had much time at all to try and figure this CCR out, but so far it's not making sense at all! All I want to do is leaping arches (at least right away). Does anyone have a sample file that shows the basic animations? The LOR sample is what I made one from, but it's not quite right. I have three CCR's and was planning on doing 3 arches. So how would I go about making those 3 arches, leap from one to the next to the 3rd, and then back again. In red, green and white sequences?
Thanks!

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I'm Jealous Three CCR's!!!!

Anyhow heres a sample of what I think your looking for. I could only try it on my one CCR. :D

I don't know if you've configured the CCR's yet but in this sequence they are in normal mode. As well you might need to change unit id's. Just hover your mouse over the macro cells to see whats happening.:) It's really not that difficult once you understand the sequencing. It took me longer to add the extra arches than to sequence it!

Darryl


Attached files 3 leaping arches.las

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Robert, You are awesome! Thank you very much! One funny thing that happened was my first CCR, on that first leap, the entire ribbon was on for that sequence. I tried changing the ID, timing, color, etc. It wasn't until I added some blank time before that first set of instructions that it started working properly. Not sure what's up with that, but no biggie! I'm understanding these much better now. And the shorter the time, the faster the leap. Very cool, thank you so so much for doing this so fast for me!

Hmm...I wonder how to make the white more warm (less blue) I may mess with that if I have time.

Cheers!

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This is taken from page 12 in the manual.


[align=left]Caveats[/align]

[align=left]Remember that the order in which the software[/align]

[align=left]sends LOR commands to controllers in a[/align]

[align=left]centisecond is not predictable. This means that you[/align]

[align=left]should NOT set any upper channel commands[/align]

[align=left](channels 151-157) in the same centisecond as you[/align]

[align=left]are changing the RGB channels. This can cause[/align]

[align=left]confusing results.[/align]

[align=left]Likewise it is always better to configure a Macro[/align]

[align=left]Effect at least one centisecond (1/100 sec) before[/align]

[align=left]activating any underlying RGB or Color Effect. This[/align]

[align=left]guarantees no flash of the LEDs that might occur[/align]

[align=left]because the macro effect command has not yet[/align]
been received but the RGB/Color effect has.



;) Darryl :)

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TysonH wrote:

Hmm...I wonder how to make the white more warm (less blue) I may mess with that if I have time.

I've been trying to do this myself but I haven't come up with anything that I REALLY like. The best I found so far is 100% Red, 42% Green and 4% Blue. With those settings, I get it to match my other Warm White LED's but some of the lights have a light green tint to them so I'm not really satisfied with the overall result but it is better then having all channels at 100% since that white is VERY different from all my other warm white LED's.

FYI, I'm using 100% Red and 10% Green to get my Orange color and 100% Red and 45% Green to get the Yellow/Gold color.

I wish there was an easy way to get the color mappings from an RGB color you see on a computer screen. In my testing, you can't relate them to each other as you get a different color.

Let me know what you come up with for the Warm White.

Jeff

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