Jump to content
Light-O-Rama Forums
DisneyMatt10

More Than 170 Pixels?

Recommended Posts

How do you all handle a prop that has more than 170 pixels??

We re-made a lot of our props this year with pixel nodes instead of pixel strips... Which caused our DMX output to be over 512.... So now we are trying to figure out how to fix this... How do you spit a prop across two different outputs?

Any advice on how to handle this is GREAT appreciated!! Thanks!! :)

Share this post


Link to post
Share on other sites

You did not really define what you need help with (the LOR channel configuration, or the physical hardware part of it).  The DMX protocol does not allow more than 512 channels per universe (single RS-485 network).  Therefore if you need more than 512 channels, you need to run two (or more) universes.  It's a simple matter to define multiple universes in either Visualizer, Sequence Editor, or Preview Editor.  If you are driving pixels from pixel controllers (where RS-485 networks does not apply), it depends on the controllers being used.  Some allow splitting universes on a strings, and some do not.  Without knowing what controllers you are using, I can't tell you what the requirements are for the specific controller you are using.

 

Share this post


Link to post
Share on other sites

Jim is correct in that we need to know what type of controllers you have. Pixcon, Alphapix, Falcon, Advatek controllers will allow you to run 2 or more unviverses per port. This year I have many props that are close to using 2 universes. If your controller allows this you can make changes on the hardware side in the contoller web based interface. For example: on port (1) you universe start would be (1)...then on port (2) the universe start # would be (3)...port (3) would be universe start # (5)...etc. This allows you to utilize the 2 universes (up to 340 pixels) you need for your props without using additional ports or buying extra contollers. Hope this helps...

Share this post


Link to post
Share on other sites

No idea how... but some how we got it all figured out!! - There was a few moments of panic, but we made it through! :)

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...